r4.19
Changelist:
NEW Conversation System - Tag based system mixed with character based opinion and global renown values.
NEW NPC - Pail, the Dock Clerk.
NEW Island - Bigger, better, eventually more filled with content too.
NEW Lighting System with Day / Night.
NEW Water System with dynamic waves.
NEW Ability: Swimming.
NEW Ability: Sleeping (currently you can only pass time at the bed on the starting pier, more bed related functions will be added later on).
NEW Prey AI and Noise system: They will now hear you, they will hear you sneaking a lot worse than they’ll hear you run, they’ll hear walking on gravel a lot further than walking on soft grass, they will hear your gun, hear each other, see you, and are a lot more likely to flee from you.
NEW Vegetation System: GPU instanced, grass touch reaction, grass / plants “evade” actors messing around on grass.
First secret added to new island.
Updated map of the island (hold M).
Improved performance of fur color baking.
Improved FOV camera position and near clip (won’t see through things that easily).
Changed capture to set player in crouched mode after capturing.
Fixed not being able to shoot prey up close.
Fixed not being able to properly interact with tranquilized prey.
Fixed act previews sometimes not showing actors in right positions.
Preview