Release Year: 2017
Release Date: 2017/06/01
Genre: 3D, Action, ADV, Female Heroine, Magical Girl, Monsters, Rape, Reverse Rape
Censorship: Missing / There is a patch for removal
Developer / Publisher: Mithos56
Platform: PC / Windows
Type of publication: In development
Tabletka: Not required
Version: New build
Game language: English
Interface language: English
Voice Language: Unknown / Other
System requirements (minimum):
OS: Windows x64 or x32
RAM: 4GB
VRAM: 1GB
HDD: ~ 650MB (or ~ 1.3GB if you download both versions)
The game will be adult in nature, and will involve strong sexual content, but I also aim to make the game fun and interesting even when its not just genitals flapping everywhere. The game's protagonist will be Meridiana, a female magician who takes on contracts to hunt down and stop various dark cults and magical creatures.
Control
Move with WASD.
Left Click will cast spells
Right Click will aim
E key will teleport, holding down the E key will allow you to aim the teleport
CTRL will toggle stealth mode.
Shift will toggle run mode.
The game will give prompts to seduce or stealth kill enemies.
Hitting the Q key while aiming will tell seduced targets to attack what you're aiming at.
Once you've seduced an enemy, pressing space again will initiate sex with the enemy. Pressing space while having sex with an enemy will advance to the next stage of sex animation.
Update 02/25/2020
An auto aim for the pistol has been added. This can be turned on via the options menu. It works very well for a controller
However, it tends to Stick when used with the mouse.
This update includes some simplifications on some confusing parts of this demo stage. The platforming part SHOULD be much
easier to complete, as the platforms are much larger, there is a stop in the middle, and the aimed teleport is active.
There are a couple of easier puzzles leading up to the switch puzzle underground. These puzzles should ramp up the idea
that you need to find a way to get a bomb to the switch to blow up the object stopping it. If these are still too confusing,
I'll change them again.
The enemy area is now laid out like a small town area, with enemies spaced out, and things to hide behind/in. I think this area
finally feels kinda fun/interesting, but I want/plan to add more traps and such
I've finally got combat nailed where I want it: Meridiana carries both a dagger and a pistol. The dagger is quiet and useful
for smaller enemies, but doesn't do a lot of damage, nor does it have a lot of range. The gun is quite the opposite, however,
it has limited ammo, and is very loud. Using the gun will likely attract enemy attention. The gaps between these two weapons
can be best filled by use of the different spells. I plan to really try out a variety of spells in the future to see which are
the most fun to cast.