After a long and bloody war, the armies of the southern demonic realm known as Dhul'Maō has finally been defeated by the Free Races. The 4th Demon King lies dead at last, his Obsidian Throne ruined and without heir. The proud cambion race, children of man and fiend, has been almost wiped out, and their homeland conquered by man, el and ör. An age of liberty and peace has prospered for centuries since the fall of the 4th, yet the inherent corruption of the land is starting to show the cracks of society, as old wounds reopen, and conflicts reignite.
v0.2.0 - Back to School
GAMEPLAY & UI
COMBAT
Fixed Shadowy Figure dialogue pool. Now it says different things on each turn.
Increased "Endure" heal amount to make the fight more bearable, i.e., less cancer.
Removed PC name and HP value from the Player's combat bar as it was redundant with the info available on the left side bar.
Added training dummy (literally) to the Arena, just for testing.
PLAYER CHARACTER
Coded in starting Perks Violent and Nympho. Bookworm is still inDEV, and might be replaced (tbd).
Temporary removal of Corruption as it does nothing for now
All 6 Vital attributes (STR, DEX, CON, INT, WIS and CHA) now actually control some aspect of the PC's performance.
VAULT (BANK)
Cleaned up the Balance Account tab into something more presentable.
Now you need to leave the counter before you can access your account for the first time. This was done solely due to coding limitations.
The currency exchange tab no longer gives you eye cancer. It's very simple and limited to SCALE UP from CP to SP, GP and PP. The others will be introduced once the player has a reliable way to earn enough to justify it.
CODEX Improvements
Inventory: Now when your STR increases, your damage value updates properly.
Lore: Renamed to Library. Will contain information told by the NPCs and found by the PC in books and other sources. Does nothing at the moment.
Status and People tabs have been fused into a single one: CHIRPER. It works a bit like a social network in which you'll be able to check how many people are following you (as in your adoring servants, followers, slaves etc), and detailed info on both yourself, and any major NPCs.
PC's Chirper page displays vital status, Appearance and Attribute stats. The latter ones are shown by their current value, current subjective rank and the current XP missing until they increase. HOVERING your mouse over either of them will reveal what they control in this game release.
In this release, there is a way to increase STR, INT and CHA up to 12. Other stats will have a way to be increased as well in the future.
Added Map tab. Will display the map of the PC's current location in the future, and any maps the PC has acquired.
Added HELP link within CHIRPER. This will be present on all tabs to remind the player of what each tab does, and of specific information found within each of them.
CONTENT
S'Dom city improvements
Academy Expansion
Added Arena - you can battle for money here.
Added Dormitories - you can access the rooms of NPCs who've given you their key, or your own room after buying it. Alternatively, you can sleep there for a single night.
Added Grand Hall - access the rest of the academy. Closed after 18h00
Added Grand Courtyard
Added Lone Tower
Added Library
Transmutation Classroom
NPCS
Added first Companion: Eve
Companions are dynamic NPCs that you can influence and control and who grant you special benefits and bonuses, having their own schedules and variant sex scenes. Eve is the first one and, plot-wise, the future "right-arm" of the PC.
Miscellaneous
Changed Pink NPC color to a darker shade so that it doesn't stab you in the eyes everytime you look at it.
Changed Gold NPC color to a lighter shade so that it looks more like stained gold and less like vomit.
SPELLS
Transmutation
Added the first transmutation spell, Alter Self (lesser). Spells can be accessed from the right side bar after they've been learnt.