Due to the great genetic war, that took place two centuries ago, many humans have genetic modifications. Most of them affect their strength, endurance or health.
You on the other hand, are one of the few with the Dawnbringer genome... It is your task to find the other survivors, protect them, put their special abilities to the best use possible, build a base, and manage your colony.
A_0.02
Mainly influenced by feedback, new systems were developed others were abandoned and many were updated!
Implemented a "permadeath" toggle. Now you are able to choose. If you aren't able to heal a colonist, he'd normally die. With permadeath off, he just falls unconscious and will be healed/available again after you visited your base.
Implemented Think-A-Hack. A small system to provide help with hacking into tech. Already available in the introduction during the oxygenhack. Will also be used to hack e.g. the replicator after you researched new tech. (No more typing long commands)
Implemented a new shield system. Much easier to understand with a bit more action.
Implemented a new consistent settings menu.
Reimplemented a save system.
Implemented a difficulty slider.
Adjusted the dialogues to match the new systems.
Made Eve more performant.
Adjusted the "Fast" and "Good" quality setting to be performant but still visually pleasing
Fixed some bugs including the gamebreaking settings bug and the portraitmaker light.
Build a 32Bit version of the game