The idea is to make a post-apocalyptic, open-world action RPG with a sexual twist. As a player, your goal is to survive and change the world around you. However, even in a harsh world, people still need some human intimacy. Discover, socialize, influence. You will be able spread your seed around the world, you just need better armor and weapons to survive the travels between different locations - different locations, different people to interact with.
v0.0.8
Added/Changes
Weapon recoil has been added
12 new body customization options for Female and Male
World map can now be opened while driving
Ability to rotate vehicle camera
Added quick slots for inventory (medkits and other stuff)
Two new weapon types (pistol and shotgun)
New weapon selection system (Hold Q to swap weapons)
Added tattoos for both player and NPCs
Added new BDSM clothes
15 new hair styles with physics
Few new NPC clothes
Improved Day/Night Cycle
New BDSM sex scene
Running over enemies with a vehicle will kill them
Ragdoll system for player character and enemies
Granade prediction pathing and indicator where it will land
3 new skills (bombard, dome, drone)
Improved character material
Mouse sensitivity setting
Screen percentage setting (Lower end PCs can set lower value to get better performance)
8 New different footstep sound types (currently 4-5 in use)
New destructible object system (currently just for street reflection poles, but more will be added soon)
Overall map visual improvement
Dynamic crosshair
NPC Citizen system (AI that will walk around the city and do simple tasks, at the moment it's a very early WIP)
Updated game engine to a newer version
Improved performance
Fixes
Fatal error fix
Harvestable objects are not displayed on minimap (trees, rocks, plants)
Enemy might continue firing even after being killed
Sometimes default FOV value would get overwritten
During customization male clothing preview came with a helmet which overlapped the hair
Character customization settings would reset after leaving sex animation UI
Clicking back in BDSM menu sometimes would make player's body to disappear
Character gear is now displayed correctly in character's selection section
Merchant wouldn't display several items in some cases
Trees no longer block camera view
Player and NPCs can no longer get stuck in trees (all foliage collision got redone)
Sound settings would not be set from save file until options window got opened