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Fixed some mindread instances not working
Fixed an end day bug related to fear
0.5.11
Fear spell can now be used during the interaction
Fear spell effectiveness grows with Player's Magic
Sedation spell no longer imprves obedience when its very low
Sedation spell now also slightly reduces fear
Dream spell now benefits from Player's Magic Affinity but basic effect slightly reduced
Slaves won't ask for Specialization for levelup until level 4
Added search option to inventory
Added option to rename gear items
Slave's sex in guild now displayed with icon
Player group panel now shows slave XP bar instead of lust
Datings and sex actions will properly reset slave's attention
Praises and Punishments renamed into Discipline
Gift option now improves loyalty
Fear now sticks to the slave and lasts for days giving boost to obedience depending on slave's stats
Teaching action now tied to stress instead of mood and cause stress to raise. High wit reduces stress gain
Clingy trait will start its effect after 15 loyalty
When repairing old save player group will be cleared to fix the removal issue
Added new costume and accessory enchantments
Fixed a bug causing one of the mutations to fail
Fixed toggling abilities from character info in combat not updating ability bar