Team Nimbus - Cloud Meadow - Version 2.02.1I
Description
Team Nimbus - Cloud Meadow - Version 2.02.1I - Read Online and Download
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Preview
AboutCloud Meadow is a hybrid farming sim dungeon crawler, where the player can choose the solitude of a quiet sky high farm or the rushing adrenaline of a raging battle inside abandoned ruins, both of which benefit one another. Experience thrilling turn based combat versus a variety of enemies, using your own raised monsters, allies and an array of skills.
Explore a huge variety of locations and hidden areas throughout the ever expansive world of Cloud Meadow. Among the three major towns the player will be able to fully navigate through it to discover quests, new npcs, stories and the lore behind the game. Farm to your hearts content and exchange your produce for goods and services, complete quests and raise your farms production! Breed and discover a large variety of monsters whom you can breed with one another AND breed with! Explore a shattered world, where civilization makes its place among the clouds atop floating islands. Explore dungeons filled with exotic plants and dangerous monsters to capture and return to your farm with.
Codes
Codes for 2.02.1:
Gallery - Jubelle Guiding
God Mode - Easy Mode
?Testing Combat Mode? - Time to Fight
Money Cheat - Gib Money // Number has to be less than 999999
Reset Code - Reset
Changelog
Updated Pathfinding for Cloverton and the Farm.
Removed cancel ability button instead you can now right-click to cancel
The floating arrow has been removed and replaced, now doors that are intractable will glow white if your mouse if over them.
QOL:
The cursor now changes during combat when hovering over a target.
The cursor now changes when hovering over a door.
Added the interact keys to the key binds menu but they are not currently rebindable.
Fixes
Fixed Clicking multiple times during an attack instantly kills the enemy
Fixed Jumping in dungeons setting you outside the map.
Fixed some items not having the correct icon.
Fixed a bug where items that gave extra eggs were not working.
Fixed a bug where monsters had double the stats of what they should have.
Fixed an audio bug where when pressing the emergency exit button the music wouldn’t switch.
Fixed Feeding a monster not removing items after feeding.
Fixed Dead enemies still being able to attack.
Fixed a bug where allies would have doubled defenses preventing damage done to them.
Fixed mouse movement not working in the guild hall.
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