Actions take place in 2020 in the Arizona desert after a nuclear war. The game is a mix of visual novels and simulator of survival in the harsh desert conditions. The player will have to deal with complex solutions, to meet new people, develop their refuge. During the planning subjects, I try to stick to the concept of branching. In other words, I try to give the player more freedom of action than give the usual games on this engine. Many scenes will require the player to special care in order to find them. Even now, the player can find some information about the world around him inspecting the surrounding objects.