JAST USA Transfer Student / Tenshitachi no Gogo Tenkousei Uncen English
Production year: 1998
Genre: VN, straight
Censorship: None
Developer: JAST
Publisher: JAST USA (eng) /
Platform: Windows / Mac
Publication Type: Modified (pirates)
Tablet: Not required
Language: English / Russian (text / interface)
System requirements:
Min. Requirements for PC: Windows 95/98 / Me / 2000 / XP, Pentium II or better processor, 32 MB of RAM.
Min. requirements for Macintosh: Mac OS 8.1 or higher, 120 mhz Power PC processor, 32 MB of RAM. (A leopard does not work)
I am a dreamer. Whether I'm fantasizing about my upperclassman Terumi-senpai or Dad's hot new wife, all I need to make my dreams come true is a box of tissue and a little privacy -- preferably in my bathroom stall, second from the left. I like to roam the school or town for delicious girls who I can meet and have sex with in my fantasy world.
I like even created my own personal "dream girl" to make my sexual fantasies even better. She's the perfect girl for me in every way -- just the right hair and face, graceful yet willing to please me. Her name is Shiho. Imagine my surprise when my "imaginary" girlfriend transfered into my school one day! I couldn't believe it, but there she was, the Shiho of my fantasy world, right in front of me. Will it be possible for me to discover the true nature of Shiho and why she has come to me?
Having my fantasy girl come to life has been pretty confusing, but it's just part of how complex my life has become lately. My stepsister, Motoka, seems to have picked up a thing for me, which is a turn-on, I admit, but jeez, she's like my sister, even if we're not related by blood. My stepmother, Akemi, keeps dressing in sexy lingerie around the house because she says it's hot. And Terumi-senpai, the upperclassman I hang around with, keeps treating me like a kid even though I want to show her I'm really a man. What's a guy to do?
FAQ
i. Introduction
ii. System Requirements
iii. Characters
iv. Gameplay
v. Excite Score
vi. Daily Routine/Locales
vii. One Shots - (one time only flings)
viii. Endings
ix. Update Log
x. Copyright Information
-=-===--=-=-==--=-=-==-=--=-=-=-==--==-=-=--==-=-=-=-=-=-=-=-=-=-=--==-=-==--==
i. INTRODUCTION
-=-=-=-=-=-=-=-=-=--=-=-=-==-=-=-=-=--==-=-=-=-=-=-=-=-=-=-=--==-=-=-=-=-=-=--=
Transfer Student is an adult bishoujo game, which means it contains sex. If you find this theme objectionable, then you will not want to play this game or read this document.
As in most every b-game, the main character of the game is...YOU! Like most other b-game heroes, the top priorities of your life are girls and sleeping. However, atypical of other characters in the genre, not all the females of Transfer Student are falling over themselves to jump your bones. The game follows you for one month, as you leer at women and fantasize about the possibilities. Of course, some of the girls actually do like you. Can you successfully navigate the game and end up with the girl of your choice? (Hopefully with this guide you can!)
=--=-=-=-=--===---=-==-=-=-=-=--=-=-=-=-=-=-=-==--==--===-=-=-=-=-=-=--=-=--==-
ii. SYSTEM REQUIREMENTS
-==-=-=-=--==-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=--=-=-=-==-=-=-=-=-=--==-=
These are the system requirements for Transfer Student, straight from the box:
Requirements for PC : Windows 95/98/Me/2000/XP
Pentium II processor or better
32 MB of RAM
Mouse
Requirements for Macintosh : Mac OS 8.1 or higher
120 MHz Power PC processor
32 MB of RAM
Mouse
-==-=-=--=-=-=-==--=-=-=-=-=-==--=-=-=-=-=-==--==-=-=-=-=-==-=-=-=-=-=--==-=-=-
iii. CHARACTERS
-=-=-=-=--==-=--==--=--==-=-=--==--==-=-=-=-==-=--=-==-=--=-=-=-=-=-=-=-=-=-=--
The Hero - You must name the character. You're an average junior
college student(NOT high school,uh-huh) who enjoys
sleeping and contriving vivid sexual fantasies.
In other words...you're a normal guy!
Tetsuya Fujita - The obligatory (weird) best friend. He used to be
popular, but then word spread about his huge adult
video collection... Throughout the game, he'll
occaisionally let you in on some juicy gossip.
Shiho Kashima - Your dream girl...literally. You dreamt her up as the
perfect woman for you. What is going on when one day
she transfers into you class?
Terumi Kinouchi - One year your senior, Terumi is your closest friend
besides Tetsuya. She loves to tease you about,
well, everything. Maybe you can become more than
friends?
Motoka Kondo - Your adorable little stepsister. She has a huge crush
on you, her perfect older brother. You feel obligated
to treat her as much like a real sister as possible,
but...
Akemi Kondo - Your more than sexy stepmother. You're often caught
checking her out, but she doesn't seem to mind. In
fact, occaisionally she'll prance around the house in
her lingerie. What's a guy to do?
Hiroshi Hara - The school tough guy. When it comes to women, he just
uses and abuses. His next target: Motoka.
Risa Tatsugawa - Hiroshi's current girlfriend. The term is only
loosely applied, as Hiroshi does whatever he wants.
She projects a tough exterior, but could that only be
to hide something else? (Don't count on it!)
Mika Maeda - Your young, sexy art teacher. Why aren't _my_ teachers like her?
Shizuka Hasegawa - The school nurse, and IMHO the most attractive
character in the entire game.
Rena Watanabe - Your ex-girlfriend. She has a great personality,
although that's not what you miss most about her.
Oh regrets!
Kozu(e) - A student in the class below you, she catches your eye in a
shocking way! (They couldn't decide how to spell her name in
the game, so I won't make the distinction.)
Nana Hirose - A waitress at a fast food joint. You can't help but
think about her lustfully.
Chie Utsumi - Swimmer and first-year student. If you run into her,
you are most likely on the wrong track.
-==-=-=-=-=-=--==-=-=-=-=-=-=-=---==--=-=-=-=-=-=-=-=-==-=--==-=--==--==-=-==-=
iv. GAMEPLAY
-==-=-=--=-=-==-==--==--=-=-=-=--==-=-=--=-==-=--=-==-=--==-=-=-=-=-=-=-=-=--=-
By definition, Transfer Student is an adventure game because you choose where
the character goes and what he does. I would classify it as a cross between a
sim and a decision tree game. You will be leading the life of the main
character for one month (Apr 13 to May 13), and you are in charge of your daily
activities. That means you will decide where to go and who to see. The main
goal of this daily grind is to manage your excite score, represented by a
thermometer on the screen, which tells you how much pent-up sexual energy you
have.
It works in this manner: almost every time you run into a woman, you will have
the opportunity to look at a part of her body. The action you choose will
either raise or lower your excite score. When your score reaches the requisite
level, you can choose a fantasy and relieve yourself. If you neglect to do
this, you will get a nosebleed and pass out(which isn't always a bad thing).
The decision tree part of the game determines the ending you will get, and it
can pop up in some subtle ways. Every so often, a choice between two actions
is presented to you. Some of these don't matter that much, some allow you to
unlock characters, and some will have major effects on the outcome of the game.
Make the wrong choice and the ending you desire may become impossible.
-==-=--==---=-=-=-==-=-==-=-=-=-==--=-=-=-=-==-=-=-=-=--=-==--==-=-=-=-=-=-=-=-
v. EXCITE SCORE
-=--=-=-=-==-=-=-=-=-=-=-==--=-==-=-=--=--==-=-==-=-=-=-=-=-=-=-=-=-=--==-=-=-=
As stated in the previous section, your excite score tells how much sexual
energy you possess at the moment. (The info on increasing and decreasing your
score is in the DAILY ROUTINE section). The higher your score, the better the
fantasies. The thermometer has four levels:
Green - You won't be able to do anything. If you enter your
"office" in the men's room, you will immediately leave
again.
Yellow - Two pictures of the girl of your choice.
Red - Three pictures of the girl of your choice.
Full - Four pictures, the focus will be the girl that sent you to the
breaking point.
So who are these fantasies about? Well, at the beginning, you can only dream
about Akemi, Mika, and Terumi. As the game goes on there are opportunities to
unlock other girls.
Shizuka - She is unlocked when you get a nosebleed AT SCHOOL. I
highly recommend doing this as soon as possible because
afterwards you can go see her everyday(and increase you
excite score) and more importantly because she is
incredible!
Rena - She's at the coffee shop, which, even though it shows up at
night in the beginning, you can't go there. On Apr. 25,
choose *GO THERE* and you'll be able to, well, go there
whenever you want from then on.
Nana - She's working at the fast food restaurant, so on Apr. 26th
when you get the chance, choose *EAT FAST FOOD*. You can
visit any time after that.
In order to see Rena or Nana's full sequence, you'll have to use some basic
strategy. Once you get either girl to send you over the edge, you'll still
have to deal with Akemi at the end of the day(usaully). The reason that looking
at Akemi's breasts has no effect on the excite score should now be apparent;
it would impossible to see all four of Rena or Nana's pictures otherwise.
Incidently, the limit for "relieving" yourself stands at four times a week.
That's four out of six days(because you never do anything on Sunday), so it's
really not much of a problem. If you are a little overzealous, your only
punishment will be an empty "relief" counter for at least a week. Don't worry
though, it won't affect the endings of the game.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-==-=-=-=-=-=-=--==-=-=-==-=-=-=-=-=-=-
vi. DAILY ROUTINE/LOCALES
-=-=-=--=-==--=-==--=-==--=-=-=-=-=-==-=-=-=-=-=-=-=-=--=-==-===--==-=--==-=--=
Your day is broken up into four basic parts: walking to school, lunchtime,
after school, and the nightlife. If you run into a girl (besides Motoka),
you'll check her out, and your excite score will increase or decrease.
(* means a location may not be available at the beginning)
Walking to school - Usually you'll be presented with a choice of
which girl to accompany to school. You'll have
to accept or decline in this order - Motoka,
Terumi, Shiho. Of course, you can always choose
none of them. Also, on certain days, one or
more of the girls won't be around or the
story may dictate your actions for you.
Lunchtime - You'll get the choice of going to two of the following
places:
Return to Room - Guilt trip courtesy Shiho.
--------------------------------
All choices - Excite score DOWN.
--------------------------------
Roof - Gawk at Terumi-senpai.
----------------------------------
Excite score UP; greatest to least
1. Look at ass
2. Look at breasts
3. Look at thighs
----------------------------------
PE Room - Tetsuya's in here, and tells you nothing
useful. Hanging with him some may get you
into the pub later.
Men's Room - Where you "relieve yourself"
Motoka's Classroom - Unless she's currently angry with
you, Motoka will be there, but
the conversation will be routine.
Art Room - Hello, Mika-sensei!
----------------------------------
Excite score UP; greatest to least
1. Look at ass
2. Look at breasts
3. Look at thighs
----------------------------------
*Nurse's Office - "There's no woman hotter than
Shizuka-sensei"
----------------------------------
Excite score UP; greatest to least
1. Look at thighs
2. Look at hands
3. Look at face
----------------------------------
After School - This time you can go to three places:
Music Room - Shiho's beautiful music.
-------------------------------
All choices - Excite score DOWN
-------------------------------
Return to classroom - Always empty.
Motoka's Classroom - Same as at lunch.
PE Storage Room - Always empty.
Art Room - Same as at lunch.
Men's Room - Same as at lunch.
*Nurse's Office - Same as at lunch.
Nightlife - Three is the magic number:
Movie Theater - It's only there for your encounter
with Risa. No need to ever visit.
Bar - Hiroshi's here, but nothing comes from talking
to him.
Lingerie Pub - Tetsuya's drooling outside, but
visiting him won't help with the
game. It may get you into the pub
later, though.
Hotel - Nothing happens here.
Park - Terumi-senpai walks alone.
----------------------------------
Excite score UP; greatest to least
1. Look at ass
2. Look at breasts
3. Look at thighs
----------------------------------
*Restaurant - Leer at Nana.
---------------------------------
Look at breasts - Excite score UP
---------------------------------
*Coffee Shop - Pine for Rena.
----------------------------------
Excite score UP; greatest to least
1. Look at breasts
2. Look at neck
3. Look at shoulder
----------------------------------
Go Home - You can leave early.
After a long day, you return home to eat dinner. Of course, before digging
into a hearty meal, you have to check out Akemi.
--------------------------------------------
1. Look at stockings - Excite score UP a lot
2. Look at collarbone - Excite score UP less
3. Look at breasts - No change(!)
--------------------------------------------
Thus concludes the end of your typical day. Sleep well.
=-=-=--==-=--=-==--==-=-=-==--==-=-=-=-=-=-=-=-=-=-=-=-=-==-===--=-=-==-=-=-=-=
vii. ONE SHOTS
-==-=-=-=-=-=-=-=--==--=-=-==--=-=-=-==-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
With Kozu(e) and Risa, you get one shot at having a (real or imaginary)
experience. Akemi also offers herself up for real on a single occasion. Be
aware that partaking of these chances can wreck certain endings, so be careful.
ALL - April 14 - GO TO MUSIC ROOM
Kozu(e) - April 16 - Tetsuya asks you to play ball: SURE, WHY NOT?
Akemi - April 25 - TELL AKEMI
Risa - April 28 - After you watch the video: GO FOR IT
In addition, Tetsuya may call you up on May 10 for some fun(no, not that
kind!). He'll invite you to the lingerie pub(and you thought you would never
get to go!). My attempts to track down the required conditions for Tetsuya's
call have been futile. It doesn't seem to be solely related to the other one
night stands. I'll keep working on it though.
I received an email tip that seems to have unlocked the secret of the lingerie
pub. If you visit Tetsuya both in PE class and in front of the pub "almost
everyday," then he'll invite you. I tested it out by visiting him everyday,
and it worked. Credit goes to NghTWlKr for making this discovery.
NghTWlKr also mentioned another one shot that didn't make it into the final
cut of the game. Seems there was supposed to be a fantasy scene with the
swimmer Chie similar to the one with Kozu(e). Apparently, the text for it can
still be found in one of the game files, but the graphics were removed. Too
bad.
-==-=-=--=-==-=-=-=-=--=-=-=-=---=-=-=-==-=-=--==-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
viii. ENDINGS
=-=-=--==-=-=--=-=-=-==-=-=-=-=--==--=-==-=-=-=-=-=-=-=-=-=--=-==-=-=-=-=-=-=-=
There are only four endings in the game; one each for Shiho, Terumi, Motoka,
and one where you end up alone. If you had your eye on another girl, too bad.
*cries over Rena*
Onto the walkthroughs; I'm only including decisions or instructions that will
affect the outcome.
The Most BORING game ever
.........................
On April 14 you'll hear music. Choose GO HOME and get ready for
a game in which absolutely nothing happens. This is the game path
where you run into Chie Utsumi, apparently the only girl in the game
without any CG. As far as I know, you only talk to her on April 27,
and she never shows up again.
Terumi-senpai
.............
April 14 - GO TO MUSIC ROOM
April 25* - TELL AKEMI/DON'T TELL HER
April 28* - GO FOR IT/NO - SHE'S BEEN THROUGH ENOUGH
April 30 - IS THERE SOMETHING I CAN USE AS A WEAPON?
I LOVE HER
*You can pick either one and still get the same ending. They only
affect a few lines of dialogue when you have sex.
(About it being your first time)
You won't run into after April 30, but you'll still get her in the
end.
Motoka
......
April 14 - GO TO MUSIC ROOM
April 25* - TELL AKEMI/DON'T TELL HER
April 28* - GO FOR IT/NO - SHE'S BEEN THROUGH ENOUGH
April 30^ - IS THERE SOMETHING I CAN USE AS A WEAPON?/
I'VE GOT TO SAVE HER NOW!
(If you chose weapon) - I LOVE HER AS A SENPAI
May 9 - HOLD HER
*These choices will affect one line of dialogue the day after you
have sex.(About losing you virginity)
^You can choose either one without affecting the ending, but unless
you want to see the fantasy about Terumi become reality, choose to
use a weapon!
Shiho
.....
General things - Walk her to school as much as possible.
Visit her at school and give her your
energy(hopefully you noticed she drains it from you).
April 14 - GO TO MUSIC ROOM
April 25 - DON'T TELL HER
April 28 - NO - SHE'S BEEN THOUGH ENOUGH
April 30^ - IS THERE SOMETHING I CAN USE AS A WEAPON?/
I'VE GOT TO SAVE HER NOW!
(If you chose weapon) - I LOVE HER AS A SENPAI
May 9 - CONSOLE HER
May 12 - SURE, I'VE GOT TIME
^You can choose either one without affecting the ending, but unless
you want to see the fantasy about Terumi become reality, choose to
use a weapon!
Lonely Ending
.............
Either play the most boring game ever, or reject all the girls.
ii. System Requirements
iii. Characters
iv. Gameplay
v. Excite Score
vi. Daily Routine/Locales
vii. One Shots - (one time only flings)
viii. Endings
ix. Update Log
x. Copyright Information
-=-===--=-=-==--=-=-==-=--=-=-=-==--==-=-=--==-=-=-=-=-=-=-=-=-=-=--==-=-==--==
i. INTRODUCTION
-=-=-=-=-=-=-=-=-=--=-=-=-==-=-=-=-=--==-=-=-=-=-=-=-=-=-=-=--==-=-=-=-=-=-=--=
Transfer Student is an adult bishoujo game, which means it contains sex. If you find this theme objectionable, then you will not want to play this game or read this document.
As in most every b-game, the main character of the game is...YOU! Like most other b-game heroes, the top priorities of your life are girls and sleeping. However, atypical of other characters in the genre, not all the females of Transfer Student are falling over themselves to jump your bones. The game follows you for one month, as you leer at women and fantasize about the possibilities. Of course, some of the girls actually do like you. Can you successfully navigate the game and end up with the girl of your choice? (Hopefully with this guide you can!)
=--=-=-=-=--===---=-==-=-=-=-=--=-=-=-=-=-=-=-==--==--===-=-=-=-=-=-=--=-=--==-
ii. SYSTEM REQUIREMENTS
-==-=-=-=--==-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=--=-=-=-==-=-=-=-=-=--==-=
These are the system requirements for Transfer Student, straight from the box:
Requirements for PC : Windows 95/98/Me/2000/XP
Pentium II processor or better
32 MB of RAM
Mouse
Requirements for Macintosh : Mac OS 8.1 or higher
120 MHz Power PC processor
32 MB of RAM
Mouse
-==-=-=--=-=-=-==--=-=-=-=-=-==--=-=-=-=-=-==--==-=-=-=-=-==-=-=-=-=-=--==-=-=-
iii. CHARACTERS
-=-=-=-=--==-=--==--=--==-=-=--==--==-=-=-=-==-=--=-==-=--=-=-=-=-=-=-=-=-=-=--
The Hero - You must name the character. You're an average junior
college student(NOT high school,uh-huh) who enjoys
sleeping and contriving vivid sexual fantasies.
In other words...you're a normal guy!
Tetsuya Fujita - The obligatory (weird) best friend. He used to be
popular, but then word spread about his huge adult
video collection... Throughout the game, he'll
occaisionally let you in on some juicy gossip.
Shiho Kashima - Your dream girl...literally. You dreamt her up as the
perfect woman for you. What is going on when one day
she transfers into you class?
Terumi Kinouchi - One year your senior, Terumi is your closest friend
besides Tetsuya. She loves to tease you about,
well, everything. Maybe you can become more than
friends?
Motoka Kondo - Your adorable little stepsister. She has a huge crush
on you, her perfect older brother. You feel obligated
to treat her as much like a real sister as possible,
but...
Akemi Kondo - Your more than sexy stepmother. You're often caught
checking her out, but she doesn't seem to mind. In
fact, occaisionally she'll prance around the house in
her lingerie. What's a guy to do?
Hiroshi Hara - The school tough guy. When it comes to women, he just
uses and abuses. His next target: Motoka.
Risa Tatsugawa - Hiroshi's current girlfriend. The term is only
loosely applied, as Hiroshi does whatever he wants.
She projects a tough exterior, but could that only be
to hide something else? (Don't count on it!)
Mika Maeda - Your young, sexy art teacher. Why aren't _my_ teachers like her?
Shizuka Hasegawa - The school nurse, and IMHO the most attractive
character in the entire game.
Rena Watanabe - Your ex-girlfriend. She has a great personality,
although that's not what you miss most about her.
Oh regrets!
Kozu(e) - A student in the class below you, she catches your eye in a
shocking way! (They couldn't decide how to spell her name in
the game, so I won't make the distinction.)
Nana Hirose - A waitress at a fast food joint. You can't help but
think about her lustfully.
Chie Utsumi - Swimmer and first-year student. If you run into her,
you are most likely on the wrong track.
-==-=-=-=-=-=--==-=-=-=-=-=-=-=---==--=-=-=-=-=-=-=-=-==-=--==-=--==--==-=-==-=
iv. GAMEPLAY
-==-=-=--=-=-==-==--==--=-=-=-=--==-=-=--=-==-=--=-==-=--==-=-=-=-=-=-=-=-=--=-
By definition, Transfer Student is an adventure game because you choose where
the character goes and what he does. I would classify it as a cross between a
sim and a decision tree game. You will be leading the life of the main
character for one month (Apr 13 to May 13), and you are in charge of your daily
activities. That means you will decide where to go and who to see. The main
goal of this daily grind is to manage your excite score, represented by a
thermometer on the screen, which tells you how much pent-up sexual energy you
have.
It works in this manner: almost every time you run into a woman, you will have
the opportunity to look at a part of her body. The action you choose will
either raise or lower your excite score. When your score reaches the requisite
level, you can choose a fantasy and relieve yourself. If you neglect to do
this, you will get a nosebleed and pass out(which isn't always a bad thing).
The decision tree part of the game determines the ending you will get, and it
can pop up in some subtle ways. Every so often, a choice between two actions
is presented to you. Some of these don't matter that much, some allow you to
unlock characters, and some will have major effects on the outcome of the game.
Make the wrong choice and the ending you desire may become impossible.
-==-=--==---=-=-=-==-=-==-=-=-=-==--=-=-=-=-==-=-=-=-=--=-==--==-=-=-=-=-=-=-=-
v. EXCITE SCORE
-=--=-=-=-==-=-=-=-=-=-=-==--=-==-=-=--=--==-=-==-=-=-=-=-=-=-=-=-=-=--==-=-=-=
As stated in the previous section, your excite score tells how much sexual
energy you possess at the moment. (The info on increasing and decreasing your
score is in the DAILY ROUTINE section). The higher your score, the better the
fantasies. The thermometer has four levels:
Green - You won't be able to do anything. If you enter your
"office" in the men's room, you will immediately leave
again.
Yellow - Two pictures of the girl of your choice.
Red - Three pictures of the girl of your choice.
Full - Four pictures, the focus will be the girl that sent you to the
breaking point.
So who are these fantasies about? Well, at the beginning, you can only dream
about Akemi, Mika, and Terumi. As the game goes on there are opportunities to
unlock other girls.
Shizuka - She is unlocked when you get a nosebleed AT SCHOOL. I
highly recommend doing this as soon as possible because
afterwards you can go see her everyday(and increase you
excite score) and more importantly because she is
incredible!
Rena - She's at the coffee shop, which, even though it shows up at
night in the beginning, you can't go there. On Apr. 25,
choose *GO THERE* and you'll be able to, well, go there
whenever you want from then on.
Nana - She's working at the fast food restaurant, so on Apr. 26th
when you get the chance, choose *EAT FAST FOOD*. You can
visit any time after that.
In order to see Rena or Nana's full sequence, you'll have to use some basic
strategy. Once you get either girl to send you over the edge, you'll still
have to deal with Akemi at the end of the day(usaully). The reason that looking
at Akemi's breasts has no effect on the excite score should now be apparent;
it would impossible to see all four of Rena or Nana's pictures otherwise.
Incidently, the limit for "relieving" yourself stands at four times a week.
That's four out of six days(because you never do anything on Sunday), so it's
really not much of a problem. If you are a little overzealous, your only
punishment will be an empty "relief" counter for at least a week. Don't worry
though, it won't affect the endings of the game.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-==-=-=-=-=-=-=--==-=-=-==-=-=-=-=-=-=-
vi. DAILY ROUTINE/LOCALES
-=-=-=--=-==--=-==--=-==--=-=-=-=-=-==-=-=-=-=-=-=-=-=--=-==-===--==-=--==-=--=
Your day is broken up into four basic parts: walking to school, lunchtime,
after school, and the nightlife. If you run into a girl (besides Motoka),
you'll check her out, and your excite score will increase or decrease.
(* means a location may not be available at the beginning)
Walking to school - Usually you'll be presented with a choice of
which girl to accompany to school. You'll have
to accept or decline in this order - Motoka,
Terumi, Shiho. Of course, you can always choose
none of them. Also, on certain days, one or
more of the girls won't be around or the
story may dictate your actions for you.
Lunchtime - You'll get the choice of going to two of the following
places:
Return to Room - Guilt trip courtesy Shiho.
--------------------------------
All choices - Excite score DOWN.
--------------------------------
Roof - Gawk at Terumi-senpai.
----------------------------------
Excite score UP; greatest to least
1. Look at ass
2. Look at breasts
3. Look at thighs
----------------------------------
PE Room - Tetsuya's in here, and tells you nothing
useful. Hanging with him some may get you
into the pub later.
Men's Room - Where you "relieve yourself"
Motoka's Classroom - Unless she's currently angry with
you, Motoka will be there, but
the conversation will be routine.
Art Room - Hello, Mika-sensei!
----------------------------------
Excite score UP; greatest to least
1. Look at ass
2. Look at breasts
3. Look at thighs
----------------------------------
*Nurse's Office - "There's no woman hotter than
Shizuka-sensei"
----------------------------------
Excite score UP; greatest to least
1. Look at thighs
2. Look at hands
3. Look at face
----------------------------------
After School - This time you can go to three places:
Music Room - Shiho's beautiful music.
-------------------------------
All choices - Excite score DOWN
-------------------------------
Return to classroom - Always empty.
Motoka's Classroom - Same as at lunch.
PE Storage Room - Always empty.
Art Room - Same as at lunch.
Men's Room - Same as at lunch.
*Nurse's Office - Same as at lunch.
Nightlife - Three is the magic number:
Movie Theater - It's only there for your encounter
with Risa. No need to ever visit.
Bar - Hiroshi's here, but nothing comes from talking
to him.
Lingerie Pub - Tetsuya's drooling outside, but
visiting him won't help with the
game. It may get you into the pub
later, though.
Hotel - Nothing happens here.
Park - Terumi-senpai walks alone.
----------------------------------
Excite score UP; greatest to least
1. Look at ass
2. Look at breasts
3. Look at thighs
----------------------------------
*Restaurant - Leer at Nana.
---------------------------------
Look at breasts - Excite score UP
---------------------------------
*Coffee Shop - Pine for Rena.
----------------------------------
Excite score UP; greatest to least
1. Look at breasts
2. Look at neck
3. Look at shoulder
----------------------------------
Go Home - You can leave early.
After a long day, you return home to eat dinner. Of course, before digging
into a hearty meal, you have to check out Akemi.
--------------------------------------------
1. Look at stockings - Excite score UP a lot
2. Look at collarbone - Excite score UP less
3. Look at breasts - No change(!)
--------------------------------------------
Thus concludes the end of your typical day. Sleep well.
=-=-=--==-=--=-==--==-=-=-==--==-=-=-=-=-=-=-=-=-=-=-=-=-==-===--=-=-==-=-=-=-=
vii. ONE SHOTS
-==-=-=-=-=-=-=-=--==--=-=-==--=-=-=-==-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
With Kozu(e) and Risa, you get one shot at having a (real or imaginary)
experience. Akemi also offers herself up for real on a single occasion. Be
aware that partaking of these chances can wreck certain endings, so be careful.
ALL - April 14 - GO TO MUSIC ROOM
Kozu(e) - April 16 - Tetsuya asks you to play ball: SURE, WHY NOT?
Akemi - April 25 - TELL AKEMI
Risa - April 28 - After you watch the video: GO FOR IT
In addition, Tetsuya may call you up on May 10 for some fun(no, not that
kind!). He'll invite you to the lingerie pub(and you thought you would never
get to go!). My attempts to track down the required conditions for Tetsuya's
call have been futile. It doesn't seem to be solely related to the other one
night stands. I'll keep working on it though.
I received an email tip that seems to have unlocked the secret of the lingerie
pub. If you visit Tetsuya both in PE class and in front of the pub "almost
everyday," then he'll invite you. I tested it out by visiting him everyday,
and it worked. Credit goes to NghTWlKr for making this discovery.
NghTWlKr also mentioned another one shot that didn't make it into the final
cut of the game. Seems there was supposed to be a fantasy scene with the
swimmer Chie similar to the one with Kozu(e). Apparently, the text for it can
still be found in one of the game files, but the graphics were removed. Too
bad.
-==-=-=--=-==-=-=-=-=--=-=-=-=---=-=-=-==-=-=--==-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
viii. ENDINGS
=-=-=--==-=-=--=-=-=-==-=-=-=-=--==--=-==-=-=-=-=-=-=-=-=-=--=-==-=-=-=-=-=-=-=
There are only four endings in the game; one each for Shiho, Terumi, Motoka,
and one where you end up alone. If you had your eye on another girl, too bad.
*cries over Rena*
Onto the walkthroughs; I'm only including decisions or instructions that will
affect the outcome.
The Most BORING game ever
.........................
On April 14 you'll hear music. Choose GO HOME and get ready for
a game in which absolutely nothing happens. This is the game path
where you run into Chie Utsumi, apparently the only girl in the game
without any CG. As far as I know, you only talk to her on April 27,
and she never shows up again.
Terumi-senpai
.............
April 14 - GO TO MUSIC ROOM
April 25* - TELL AKEMI/DON'T TELL HER
April 28* - GO FOR IT/NO - SHE'S BEEN THROUGH ENOUGH
April 30 - IS THERE SOMETHING I CAN USE AS A WEAPON?
I LOVE HER
*You can pick either one and still get the same ending. They only
affect a few lines of dialogue when you have sex.
(About it being your first time)
You won't run into after April 30, but you'll still get her in the
end.
Motoka
......
April 14 - GO TO MUSIC ROOM
April 25* - TELL AKEMI/DON'T TELL HER
April 28* - GO FOR IT/NO - SHE'S BEEN THROUGH ENOUGH
April 30^ - IS THERE SOMETHING I CAN USE AS A WEAPON?/
I'VE GOT TO SAVE HER NOW!
(If you chose weapon) - I LOVE HER AS A SENPAI
May 9 - HOLD HER
*These choices will affect one line of dialogue the day after you
have sex.(About losing you virginity)
^You can choose either one without affecting the ending, but unless
you want to see the fantasy about Terumi become reality, choose to
use a weapon!
Shiho
.....
General things - Walk her to school as much as possible.
Visit her at school and give her your
energy(hopefully you noticed she drains it from you).
April 14 - GO TO MUSIC ROOM
April 25 - DON'T TELL HER
April 28 - NO - SHE'S BEEN THOUGH ENOUGH
April 30^ - IS THERE SOMETHING I CAN USE AS A WEAPON?/
I'VE GOT TO SAVE HER NOW!
(If you chose weapon) - I LOVE HER AS A SENPAI
May 9 - CONSOLE HER
May 12 - SURE, I'VE GOT TIME
^You can choose either one without affecting the ending, but unless
you want to see the fantasy about Terumi become reality, choose to
use a weapon!
Lonely Ending
.............
Either play the most boring game ever, or reject all the girls.
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