Breeding Season is the unholy combination of a farming sim and a sex game. Breed a variety of sexy monsters together for sale to adventurous clients. Featuring Catgirls, Elves, Dickwolves, Harpies, and more. This is an unfinished alpha version of the game.
Changelog:
Additions
– The Ranch Assistant system is now in-game! This is the last major game system to be implemented! You can use it to assign breeding pairs to your assistants who will automatically be bred every day, increase the happiness of monsters in a particular building, or automatically sell your consumables. Complete Alita’s quest-line in order to use it in-game.
– Alita the robot girl has been added to the game! To get her on your ranch you must complete her new questline, which is currently the biggest questline implemented in the game. In order to start it, you must raise your affection with Margo and have Ellenor on your ranch. It’s also the first quest line in the game to involve branching paths.
– The Shop Menu and the Monster Select Menu have been overhauled. The shop now more clearly shows the monster idles and the monster select menu now includes your custom sorting tabs. They’re also both prettier and ideally better optimized now! (There may be a few issues introduced with the new selection menu; let me know and they’ll be added to the hotfix)
Bug Fixes/Minor Changes
– Happiness events can now occur on the same days as other events at the ranch, and are more frequent as a result
– The loading time when opening the breeding menu after loading a save has been shifted to immediately when you load the save itself
– Gremlin versions of the Swine, the Seraphs, and the Mandrakes are now possible to obtain.
– Changed Feral, Futanari, Neoteny, and Genderbent into platinum traits: will not apply to old monsters, so you may see some gold versions of the trait floating around on your old saves.
– Fixed issues with Kay’s Sea Sponge
– Fixed issues with mousewheel scrolling
Known Issues
– While selecting a monster to add to an assistant’s breeding schedule, you aren’t shown the energy cost; this will be fixed soon
– Consumables loaded from saves from older versions won’t be counted as having been harvested from your monsters when being sold by a ranch assistant, and won’t stack with newly harvested consumables (this was not tracked previously)
– Alita’s mouth and idle movements aren’t animated yet
– There may be some weird game behavior when monsters with disabled traits are obtained
– The tutorial displays some of the old UI
– The colors on some animations are incorrect as they have yet to be overhauled
How To Play:
1- Extract to desired location.
2- Click on BreedingSeason7.6.1.exe or BreedingSeason7.6.1.swf to start playing.