Welcome to "Blurring the Walls," a fun visual novel made in Ren'py with tons of sexual tension, romance and banter.
It's a work in progress but the story progresses day by day which makes it easy to pick up.
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Plot
In the coastal city of Reivak, you embark on a vacation with your girlfriend Ayumi and your close friend Terrace. Little do you know, this seemingly ordinary trip will lead you down a path where you are invited to navigate a web of lust, trust, and temptation.
As the story unfolds, you find yourself torn between shyness and unexplored desires, while Ayumi, your playful and adventurous girlfriend, gently encourages you to open up to new experiences.
Your journey takes a thrilling turn when you meet your childhood friend, Ari, who adds a new level of excitement and temptation to your already complex relationships.
Once the walls of your inhibitions start to blur, there's no turning back. (so cheesy but had to!)
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Tags
Netorase (NTS)
Netorare (Not quite... but it's related to the genre)
Exhibitionism
Voyeurism
Femdom (gentle)
Teasing
Romance
Sensual
Threesomes?
Orgies?
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The artwork is a mix of human and AI-generated content but nothing is solely generated by AI. Includes custom models (LORAs) trained on own data.
0.5.2 Released
0.5.2 is finally here! I apologize for the delay but it was a pretty large backlog and I feel like I could go on forever but I’ve decided to park further improvements for now.
For the moment, my focus shifts towards developing 0.6.x while I continue to gather more feedback.
0.5.x Changelog: - Around +36,000 words - Around +25 CG gallery events (+200 total new images inc. variations and animations)
If you have played 0.5.1, this is just a minor patch version, with no breaking changes.✔️
If you have played 0.5.0, you will need to re-play to make the route selection choice.⚠️
I have made countless minor tweaks across the board based on feedback, from script refinements, to CG fixes, to UI improvements. However, to keep things concise, I’ll highlight the major ones:
Route Selection Introduced by Kazou: New minor CG scene, making the choices clearer and more visually engaging. This is the choice that matters for route selection.
Dance Scene: I have reworked this scene to better align with different routes, also added a new small interlude CG that improves the narrative flow.
Maze Scene : Aside from some clean-up, I have included a new minor CG moment.
Art Challenge Scene: This scene has received some visual improvements and minor script adjustments.
Whispering and Kissing CGs: These have been completely redone.
Oh, and the biggest one, the mirror in Terrace's room has been fixed! 🤣
There might be bugs and other misc issues, just let me know if you find something 🙏
Known issue: Older saves might have invisible/black backgrounds until a new scene is displayed, this is due to the way CGs are now rendered, sorry!