VR Sex Simulator
This is a sex simulator made with Unity's High Definition Render Pipeline. I'm testing out to see if it is viable. The framerate is low, but since there isn't a lot of movement, it doesn't seem to bother me. Let me know if it bothers you. I plan on maybe doing this exact setup, but a little less high def if feedback tells me I need to.
I am currently working on a Quest 2 version using the Universal Render Pipeline. The graphics won't be as good as the PC version, but I want to see just how good I can make it look while building for a standalone VR device. I'll also do this same version for PC, which should run at 90 FPS.
Instructions
There are two scenes. One is set on a loop. You can grab her boobs, and put your finger in her mouth. Use the lock movement button on your menu to move if you aren't lined up correctly, then lock the scene back in place. You can adjust lighting if you so desire.
The manual scene is something I'm testing out. There is a blue sphere by her face. If you make contact with it with your head, she'll react as if you just penetrated her. You can turn that sphere's visibility off, but it is still there to be interacted with. There is also a smaller sphere on your left controller. And another one by her pelvis area. You can grab the slightly bigger one with your right hand and move it where you want it. When your hand sphere makes contact with it, another smaller sphere shows up. If you hit that sphere quickly, that will simulate you pounding her hard. If you hit that sphere a little more slowly, that will simulate you loving her more gently.
My Plan
For the foreseeable future, I will be probably focusing on non-story projects. These projects will be mostly me figuring out what is capable when it comes to VR and sex simulation in Unity.
Preview