After centuries of struggle between races, humans have established the fearsome Kingdom of Lundar. Fueled by ambition and hunger for glory, the human forces are on the verge of completely annihilating all territories controlled by creatures that have not become vassals. The last hope of fighting off the human armies, a vast monster horde, has been defeated, leaving Lundar as the master of all. Their outside enemies defeated, the noble families and military factions of Lundar have quickly turned on each other in an internal struggle for power. In this vicious conflict, not even religious or family bonds will be spared.
v0.13.0 patch 1
- Fixed a wrong condition for Ylva´s quest trigger which was blocking the quest from appearing in certain cases.
v0.13.0
So as we said in the previous post we have decided to start releasing each quest individually as we finish it, and we have finished a few already. In order not to drag out completed content until everything is done, for the future.
We feel this would be for the best as our quests have become very large as years passed by, some of them bigger than previous solo updates so we would just switch to releasing stuff one by one as its completed and not delaying them anymore for one release. This would help show progress we have made, plus not make such big gabs between content release.
First we are releasing the Ylva quest, it will be released as we usually do, first to the 15$ + patrons, in 3 days to the 5$ and then the public after as usual.
They Ylva quest itself has 25 631 words in total, it has 11 465 in scenes writing alone, and it has 17 scenes for the 3 possible routes. The routes are sub,dom and ally to the shaman.
In a few days we will release the Vehlis quest which comes after and is close to the same size and after that, a quest that happens in the human lands which has the biggest and new modular CG, we made for all future tavern content. There are also a few repeatable quest chains we have completed.