Stranded
Make Jordan feel at home for the night.
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Note that this is a very short and linear game. The dialogue is very sparse and pretty cringy and there is no big intrigue. This is mostly me trying my hand at high quality 3D rendering. Most of the value is in the images themselves. I'm trying to figure out if this is my thing and if I should pursue it further and create actual visual novels with full-fledged characters.
I honestly didn't feel very inspired dialogue-wise given the setting. I just wanted to finally get something out the door. Still, it took me about a month working on it part-time to complete it, including learning the ropes. I have started work on a fetish-based game for which I am much more inspired, but we'll see first how this one goes.