Maverik - Strive for Power Ver.1.0d
Release year: 2019
Genre: ADV, SLG, RPG, Anal sex, BDSM, Big tits, Footjob, Group sex, Guro, Humiliation, Lactation, Oral sex, Fantasy, Harem, Incest, Pet, Prostitution, Rape, Straight, Slave, Torture, Virgin, Succubus, Elf, Fairy, Furry, Knight, Maids, Neko, Pregnant, Futanari
Censorship: None / There is a patch to remove
Developer/Publisher: Maverik
Platform: PC/Windows
Publication type: Original (licensed)
Tablet: Not required
Version: 1.0d
Game language (plot): English
Interface language: English
Voice Language: Unknown/ Other
System requirements (minimum): OS: Win 10 64bit; CPU: Intel® Core™ i3-540 or AMD equivalent; RAM: 4GB HDD: 1GB
Strive an adult, text based fantasy themed slave management game in development. You take a role of an aspiring young Mage, who takes a possession over a mansion and aims to achieve greatness by utilizing power, wits and magic, take control over various procedurally generated slaves of over 15 different races. You control your servants, which are used to generate food and gold, but not only that, - mana, utilized by magic, generally can only be acquired from sex. You can brew potions, learn and play with spells, modify servants and yourself at the laboratory, and keep human farm. The turn-based combat allows you to capture and train slaves of different races and upbringings with unique traits.
where to install art packs?
unpack bodies.rar to C:\Users\Username\AppData\Roaming\Strive\bodies
portraits.rar unpack to C:\Users\Username\AppData\Roaming\Strive\portraits
portraits.rar unpack to C:\Users\Username\AppData\Roaming\Strive\portraits
Changelog
1.0d
can be accessed from the game's main menu.
1.0a
can be accessed from the game's main menu.
0.5.25
Updated Mansion Info.
Small Balance Changers.
Several Bug fixes.
0.5.24c
n/a
0.5.24b
Fixed bandages usage
Fixed portrait folder selection
Fixed some tooltips being unreadable
Fixed constants mod
0.5.24a
Fixed Tisha quest
Fixed Nurse occupation crush
Fixed Animalistic tattoos on player
Fixed Dominant trait preventing stat increase
0.5.24
Upgraded to 3.1 engine
Switched to gles2.0 with faster portrait loading time
Disabled secondary event system
Long list of bug fixes provided by Ankmairdor
0.5.23c
Invigorate's stress gain is capped at 10 now (previously could go negative at high maf)
Fixed Dark elves gaining bonus mana from sex instead of Drows
Fixed assassins not getting bonus 5 damage in combat
Fixed a bug with Zoe recruitment in sandbox mode
Fixed sex interactions giving normal responses when takers should resist instead
Fixed a minor bug with skill cooldowns
Fixed merchant specialization not increasing selling item cost
Fixed some tattoos not working correctly
0.5.23b
Fixed some issues with latest sex system additions
0.5.23a
Added category selection back to the sex system and fixed some issues
Reduced frequency of slave speech to 30% of the time
Fixed quickstart option
Fixed event timers not progressing correctly
0.5.23
Maple, Ayda, Yris and Zoe can be recruited in sandbox mod
Multiple improvements to sex system, including:
Resisting slaves will have to be subdued/tied first
If slave had an orgasm during interaction, their lust will be reduced to 0 after it
Slaves will occassionally have a request, completing which, will end up in bonus to loyalty/lewdness
Every next orgasm for character is slower to obtain
You can now assign slaves to occupations which are already taken (i.e. by slaves not present at mansion)
Ayda will give her consent after quest line is finished
Rebellious tamers won't do any taming
Fixed multiple event related bugs
Fixed character effects duration being affected by fear for some reason
Fixed a bug related to loading an earlier save with items and spells from previous state
Fixed player portrait not saving properly
0.5.22b
Fixed event combat leading to crash on rare occassions
Fixed old emily sprite not updating correctly when toggled in constants menu
Fixed some pregnation related events not scalling properly with custom pregnation settings
Code related:
Added tag to races for them to be accessible through sebastian
Shop inventory is no longer an inbuilt script
0.5.22a
Added new icons for boss debuffs
Fixed daily events related to slave generation
Fixed cave lake area
0.5.22
Added new endgame area with 3 bosses (can be unlocked at Umbra)
Duplicated mods in load order should be erased
Bosses damage has been increased
Bosses are more resilient to debuffs
"Slam" attack can miss now
Ai skill use is more randomized
Heal scales better with MAF
Mindblast damage against bosses reduced
Fixed Guidance not being less effective in underground
Fixed wrong races spawning in guilds and few other race issues
Notable Code Changes:
explorationregions is now created in globals instead of exploration
Area data now also stores music
0.5.21a
Fixed Constants mod
Fixed Some slave guilds issues
0.5.21
Excessive attribute points can now be converted into mansion upgrade points
Enchanted items can now be traded at Umbra for random enchanted items (with a chance of multiple enchants)
Can set contraceptives for main character
Contraceptives also work on males now
Enemies no longer spawn with armor until player reaches level 2
Added loading screen for mansion load
Added dynamic portrait loading (thanks to Kyler2's mod)
Thumbnail creation for portraits is disabled by default
Some fixes to the modding code
Notable code changes:
Guild spawn and start rules have been added to the races.gd
All races existing in race.gd now automatically added to the allracearray (any custom race can be spawned when all races can be spawned
0.5.20a
User portraits and bodies should clog the memory considerably less now by creating 100x100 thumbnails
Constants mod now supports string arrays, tooltips and has more options
Fixed Emily event not triggering for MacOS
0.5.20
Added inbuilt mod for constants menu (activate in mods)
Updated a few item icons
Fixed rebuying slaves giving them additional 'protect' skill
Fixed some mistypes
Fixed some combat issues
0.5.19d
Dating screen now displays if intimacy has been already unlocked
Added Gear button to player tab
Influential and Gifted traits no longer stack (having more children with these traits won't boost prices/upgrade points)
Fixed Ayda's quest items staying in inventory after they are handed
Fixed a bug with Ayda's quest on game reload
Fixed gangrape sequence never triggering after combat
Fixed some mistypes
Fixed Emily scene not properly unlocking
Fixed slave's sex not properly updating on genital change
Fixed multiple typos
Fixed slaves from getting relation points with themselves
Fixed sex interactions addressing player relatives wrongly
Fixed long enemy lists being hidden outside of screen
Fixed some issues with mods crashes
0.5.19c
Nipple fuck can now be initiated with 2 givers
Sexual scenes will mention relatives in some cases
Relaxing incense action has been removed from sex interactions
Base Sex actions per day variable has been added to variables.gd
Fixed eye color laboratory change on player character
Fixed Emily quest not properly updating on save/load
Fixed slaves which should be inaccessible from showing up in jail
Fixed slimes trait not preventing them from being modificated
Fixed daily event giving floating learn points
Fixed mutation not updating slave's sex
0.5.19b
Fixed Tisha's quest
0.5.19a
Updated new event system refactor
Fixed some small issues with mod regex
0.5.19
Starting slave now has a number of custom events and a scene
Random slave generation should respect age settings better now
Fixed some issues with text using 'you/your' instead of 'his/her' when addressing the player during quests
Fixed rescue reward always giving an item
Fixed sex/age change of player invisibly resetting max stats during creation
Fixed music playing after saving the game even if its disabled
Fixed some issues with mysterious book and wyvern/golem loot
Fixed frottage orgasm description
Fixed a bug with ayda quest after game reload
Fixed Alise not responding to hotkeys
Fixed hunter spec from providing ludicruous amounts of gold
Fixed main menu not showing all saves in load list
Fixed an issue causing sometimes orgasms not happening during sex
Fixed Alise showing up incorrectly on certian settings
0.5.18с
Fixed max stat abuse on char creation
Fixed player character menu causing an error
Fixed some misstypes
0.5.18b
Fixed some issues with player generation
Fixed relations issue with slaves sharing your bed
0.5.18a
Fixed ending issue
Reversed some of main menu changes
0.5.18
Added sidequest for Ayda after main quest completion
Added 8 new daily events tied to relations
Added new mod support system
Removed constants from main menu (to prevent possible issues with user mods)
Slaves will change their sex according to their genetalia
Slave relations with each other are now synched
Fixed not getting item rewards on people rescue
Fixed inventory sorting issue
Some fixes to the main menu
0.5.17
Updated slave selection screen
Added illustration for new zoe scene
Increased difficulty for slaves to accept sex proposal
Added basic relations system between slaves
Chests now have grades and can be unlocked by either way by selecting a party member
Character sprites are used in inventory gear panel now
Added 3 new 'hard' repetable quests
Fixed some inconsistancies to sandbox mode allowing to access Ayda and recruit some other characters
Fixed youthing and manturing potions correctly being unlocked on right quest progress
Fixed early quests asking for slaves from allowing to select slaves not fitting to the conditions
Fixed some item enchants not rounding correctly
Fixed 'Take all' button
Fixed tribal tattoos not boosting awareness
Fixed captured state not counting on slave proposal
Fixed mindread spell tooltip in combat
Fixed sex action counts not adding in statistics
Fixed body image replacement for characters with sprites
Fixed toxicity mod bug
Fixed reverse to default portrait option
Fixed double attack animation on animation skip setting
Removed not-unlockable teleport from the list
0.5.16a
Fixed slaver encounter
Other minor fixes
0.5.16
Children now inherit beauty of parent with higher beauty (plus slight random factor)
Children now inherit parents' traits with 80% chance and also might get a new trait with 20% chance (adjustable in variables.gd)
Added demo map for easier navigation
Added new event for Zoe
Added functionality to the "Summon Tentacle" spell
Rebalanced end day healing factor
Added option to variables.gd to turn back old emily sprite
Added new brothel background
Added 3 new traits
Branding now makes Fear last twice as long
Improved reward for Wyvern/Golem boss
Fixed some negative stats influencing some parts they shouldn't
Fixed slaves with modified grade not getting obedience modifier bonus/penalty
Fixed low obedience modifier on some slaves
Fixed negative endurance making slaves pass out from drinking
Fixed relatives list showing unborn children
Fixed Emily portrait having wrong eye color
Fixed obedience enchantment multiplier
0.5.15d
Fixed obedience issue for some slaves
0.5.15c
Beauty potion no longer remove 'Scarred' trait
Deterrent potion no longer removes 'Sex-crazed' trait
Fixed some effects not applying correctly (i.e. beauty potion)
Fixed an issue with slave selection in some cases
0.5.15b
Added sprite for Forest Spirit
Fixed stunned characters not wearing off the debuff
Fixed player character sometimes getting random traits on game start
0.5.15a
Added Clarity Potion to list of brewable items
Fixed enemies escape causing combat to freeze
0.5.15
Added numeric descriptions to traits
Added more traits
Added Elixir of Clarity: Allows to remove 1 mental trait
Added option to Laboratory to remove physical traits (requires tier 2)
Added option to Laboratory to change eye color
Added soft random portrait selection from usermade portraits (see options for more details)
Added sound volume option in addition to music volume
Some potions are added to loot tables
End day slave effects now won't trigger for slaves not present at mansion and are calculated before rules (should prevent accidents when contraception wears off and does not get time to reapply)
Slave tooltip now also displays traits
Mutation can now provide a random trait
Enemies now have more abilities to utilize
Heavy Strike now has a chance to stun target
Fixed and rebalanced many combat abilitites
Fixed impregnation chance
Fixed rape defeated sequence sometimes executing wrong
Fixed starting slave getting an additional not selected trait
Fixed "Escape" action breaking combat on nonescapeable fights
can be accessed from the game's main menu.
1.0a
can be accessed from the game's main menu.
0.5.25
Updated Mansion Info.
Small Balance Changers.
Several Bug fixes.
0.5.24c
n/a
0.5.24b
Fixed bandages usage
Fixed portrait folder selection
Fixed some tooltips being unreadable
Fixed constants mod
0.5.24a
Fixed Tisha quest
Fixed Nurse occupation crush
Fixed Animalistic tattoos on player
Fixed Dominant trait preventing stat increase
0.5.24
Upgraded to 3.1 engine
Switched to gles2.0 with faster portrait loading time
Disabled secondary event system
Long list of bug fixes provided by Ankmairdor
0.5.23c
Invigorate's stress gain is capped at 10 now (previously could go negative at high maf)
Fixed Dark elves gaining bonus mana from sex instead of Drows
Fixed assassins not getting bonus 5 damage in combat
Fixed a bug with Zoe recruitment in sandbox mode
Fixed sex interactions giving normal responses when takers should resist instead
Fixed a minor bug with skill cooldowns
Fixed merchant specialization not increasing selling item cost
Fixed some tattoos not working correctly
0.5.23b
Fixed some issues with latest sex system additions
0.5.23a
Added category selection back to the sex system and fixed some issues
Reduced frequency of slave speech to 30% of the time
Fixed quickstart option
Fixed event timers not progressing correctly
0.5.23
Maple, Ayda, Yris and Zoe can be recruited in sandbox mod
Multiple improvements to sex system, including:
Resisting slaves will have to be subdued/tied first
If slave had an orgasm during interaction, their lust will be reduced to 0 after it
Slaves will occassionally have a request, completing which, will end up in bonus to loyalty/lewdness
Every next orgasm for character is slower to obtain
You can now assign slaves to occupations which are already taken (i.e. by slaves not present at mansion)
Ayda will give her consent after quest line is finished
Rebellious tamers won't do any taming
Fixed multiple event related bugs
Fixed character effects duration being affected by fear for some reason
Fixed a bug related to loading an earlier save with items and spells from previous state
Fixed player portrait not saving properly
0.5.22b
Fixed event combat leading to crash on rare occassions
Fixed old emily sprite not updating correctly when toggled in constants menu
Fixed some pregnation related events not scalling properly with custom pregnation settings
Code related:
Added tag to races for them to be accessible through sebastian
Shop inventory is no longer an inbuilt script
0.5.22a
Added new icons for boss debuffs
Fixed daily events related to slave generation
Fixed cave lake area
0.5.22
Added new endgame area with 3 bosses (can be unlocked at Umbra)
Duplicated mods in load order should be erased
Bosses damage has been increased
Bosses are more resilient to debuffs
"Slam" attack can miss now
Ai skill use is more randomized
Heal scales better with MAF
Mindblast damage against bosses reduced
Fixed Guidance not being less effective in underground
Fixed wrong races spawning in guilds and few other race issues
Notable Code Changes:
explorationregions is now created in globals instead of exploration
Area data now also stores music
0.5.21a
Fixed Constants mod
Fixed Some slave guilds issues
0.5.21
Excessive attribute points can now be converted into mansion upgrade points
Enchanted items can now be traded at Umbra for random enchanted items (with a chance of multiple enchants)
Can set contraceptives for main character
Contraceptives also work on males now
Enemies no longer spawn with armor until player reaches level 2
Added loading screen for mansion load
Added dynamic portrait loading (thanks to Kyler2's mod)
Thumbnail creation for portraits is disabled by default
Some fixes to the modding code
Notable code changes:
Guild spawn and start rules have been added to the races.gd
All races existing in race.gd now automatically added to the allracearray (any custom race can be spawned when all races can be spawned
0.5.20a
User portraits and bodies should clog the memory considerably less now by creating 100x100 thumbnails
Constants mod now supports string arrays, tooltips and has more options
Fixed Emily event not triggering for MacOS
0.5.20
Added inbuilt mod for constants menu (activate in mods)
Updated a few item icons
Fixed rebuying slaves giving them additional 'protect' skill
Fixed some mistypes
Fixed some combat issues
0.5.19d
Dating screen now displays if intimacy has been already unlocked
Added Gear button to player tab
Influential and Gifted traits no longer stack (having more children with these traits won't boost prices/upgrade points)
Fixed Ayda's quest items staying in inventory after they are handed
Fixed a bug with Ayda's quest on game reload
Fixed gangrape sequence never triggering after combat
Fixed some mistypes
Fixed Emily scene not properly unlocking
Fixed slave's sex not properly updating on genital change
Fixed multiple typos
Fixed slaves from getting relation points with themselves
Fixed sex interactions addressing player relatives wrongly
Fixed long enemy lists being hidden outside of screen
Fixed some issues with mods crashes
0.5.19c
Nipple fuck can now be initiated with 2 givers
Sexual scenes will mention relatives in some cases
Relaxing incense action has been removed from sex interactions
Base Sex actions per day variable has been added to variables.gd
Fixed eye color laboratory change on player character
Fixed Emily quest not properly updating on save/load
Fixed slaves which should be inaccessible from showing up in jail
Fixed slimes trait not preventing them from being modificated
Fixed daily event giving floating learn points
Fixed mutation not updating slave's sex
0.5.19b
Fixed Tisha's quest
0.5.19a
Updated new event system refactor
Fixed some small issues with mod regex
0.5.19
Starting slave now has a number of custom events and a scene
Random slave generation should respect age settings better now
Fixed some issues with text using 'you/your' instead of 'his/her' when addressing the player during quests
Fixed rescue reward always giving an item
Fixed sex/age change of player invisibly resetting max stats during creation
Fixed music playing after saving the game even if its disabled
Fixed some issues with mysterious book and wyvern/golem loot
Fixed frottage orgasm description
Fixed a bug with ayda quest after game reload
Fixed Alise not responding to hotkeys
Fixed hunter spec from providing ludicruous amounts of gold
Fixed main menu not showing all saves in load list
Fixed an issue causing sometimes orgasms not happening during sex
Fixed Alise showing up incorrectly on certian settings
0.5.18с
Fixed max stat abuse on char creation
Fixed player character menu causing an error
Fixed some misstypes
0.5.18b
Fixed some issues with player generation
Fixed relations issue with slaves sharing your bed
0.5.18a
Fixed ending issue
Reversed some of main menu changes
0.5.18
Added sidequest for Ayda after main quest completion
Added 8 new daily events tied to relations
Added new mod support system
Removed constants from main menu (to prevent possible issues with user mods)
Slaves will change their sex according to their genetalia
Slave relations with each other are now synched
Fixed not getting item rewards on people rescue
Fixed inventory sorting issue
Some fixes to the main menu
0.5.17
Updated slave selection screen
Added illustration for new zoe scene
Increased difficulty for slaves to accept sex proposal
Added basic relations system between slaves
Chests now have grades and can be unlocked by either way by selecting a party member
Character sprites are used in inventory gear panel now
Added 3 new 'hard' repetable quests
Fixed some inconsistancies to sandbox mode allowing to access Ayda and recruit some other characters
Fixed youthing and manturing potions correctly being unlocked on right quest progress
Fixed early quests asking for slaves from allowing to select slaves not fitting to the conditions
Fixed some item enchants not rounding correctly
Fixed 'Take all' button
Fixed tribal tattoos not boosting awareness
Fixed captured state not counting on slave proposal
Fixed mindread spell tooltip in combat
Fixed sex action counts not adding in statistics
Fixed body image replacement for characters with sprites
Fixed toxicity mod bug
Fixed reverse to default portrait option
Fixed double attack animation on animation skip setting
Removed not-unlockable teleport from the list
0.5.16a
Fixed slaver encounter
Other minor fixes
0.5.16
Children now inherit beauty of parent with higher beauty (plus slight random factor)
Children now inherit parents' traits with 80% chance and also might get a new trait with 20% chance (adjustable in variables.gd)
Added demo map for easier navigation
Added new event for Zoe
Added functionality to the "Summon Tentacle" spell
Rebalanced end day healing factor
Added option to variables.gd to turn back old emily sprite
Added new brothel background
Added 3 new traits
Branding now makes Fear last twice as long
Improved reward for Wyvern/Golem boss
Fixed some negative stats influencing some parts they shouldn't
Fixed slaves with modified grade not getting obedience modifier bonus/penalty
Fixed low obedience modifier on some slaves
Fixed negative endurance making slaves pass out from drinking
Fixed relatives list showing unborn children
Fixed Emily portrait having wrong eye color
Fixed obedience enchantment multiplier
0.5.15d
Fixed obedience issue for some slaves
0.5.15c
Beauty potion no longer remove 'Scarred' trait
Deterrent potion no longer removes 'Sex-crazed' trait
Fixed some effects not applying correctly (i.e. beauty potion)
Fixed an issue with slave selection in some cases
0.5.15b
Added sprite for Forest Spirit
Fixed stunned characters not wearing off the debuff
Fixed player character sometimes getting random traits on game start
0.5.15a
Added Clarity Potion to list of brewable items
Fixed enemies escape causing combat to freeze
0.5.15
Added numeric descriptions to traits
Added more traits
Added Elixir of Clarity: Allows to remove 1 mental trait
Added option to Laboratory to remove physical traits (requires tier 2)
Added option to Laboratory to change eye color
Added soft random portrait selection from usermade portraits (see options for more details)
Added sound volume option in addition to music volume
Some potions are added to loot tables
End day slave effects now won't trigger for slaves not present at mansion and are calculated before rules (should prevent accidents when contraception wears off and does not get time to reapply)
Slave tooltip now also displays traits
Mutation can now provide a random trait
Enemies now have more abilities to utilize
Heavy Strike now has a chance to stun target
Fixed and rebalanced many combat abilitites
Fixed impregnation chance
Fixed rape defeated sequence sometimes executing wrong
Fixed starting slave getting an additional not selected trait
Fixed "Escape" action breaking combat on nonescapeable fights
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