Ninetail & Dual Tail - VenusBlood HOLLOW International Ver.1.051 + Guide + Walkthrough + Full Save (uncen-eng)
Year of issue: 2021
Release date: 2014/11/14
Update date: 2021/11/25
Genre: RPG, Strategy, Fantasy, Superpowers, Turn Based Combat, 2DCG, Male Protagonist, Multiple Endings, Anal Sex, Ahegao, BDSM, Bestiality, Big Ass, Big Tits, Blackmail, Bukkake, Corruption, Creampie, Drugs, Female Domination, Futa / Trans, Group Sex, Groping, Handjob, Harem, Humiliation, Internal View, Lactation, Lesbian, Male Domination, Masturbation, Multiple Penetration, Oral Sex, Pregnancy, Prostitution, Rape, Sex Toys, Sexual Harassment, Slave, Sleep Sex, Spanking, Stripping, Tentacles, Teasing, Titfuck, Transformation, Urination, Vaginal Sex, Virgin, Dystopian Setting, Graphic Violence, Management, Mind Control, Monster Girl, Romance
Censorship: Missing / There is a patch to remove
Developer / Publisher: Ninetail & Dual Tail / JAST USA
Platform: PC / Windows
Publication type: Original (licensed)
Tabletka: Not required
Version: 1.051
Game language (plot): English
Interface language: English
Voice Language: Japanese
System requirements (minimum): OS: Windows 7 | HDD: 5Gb
Story
In ancient times, the Holy Land of Helvetia flourished under the goddess Elnath's protection. Then the demons came—pouring out from the land below, overrunning the holy land and defeating the goddess through violent war—bringing about an age of darkness. The humans who once lived peacefully under the goddess' protection are now ruled over by the four demon queens, known as the Dark Lords. Any humans deemed worthless have their souls farmed to create Tactica, a crystalline object used as a material for weapons and as fuel. However, a new conflict arises as rumors of Empress Karvia's plans to take over all of Helvetia spread, causing the other three Dark Lords to simultaneously declare war on the Empire. Despite being surrounded on all sides, Empress Karvia remains confident that she will prevail. After all, she has a secret task force under her command, one that served her well in the war against the goddess: The “Black Arme Vapula,” led by the war hero Leonhardt Arknoah.
Gameplay Features
Battalion Battles (Triple Squad Battles)
In this new installment of the Venusblood series, we present you with the new "Battalion Battle" system! With three squads of six units each, you enter battle... with all 18 units! Watch the chaos unfold as units start fighting each other based on your orders and pre-set tactics...Sometimes battles are won before they even start!
Customizable Squad
Put together your own custom, unique teams! Be it a team filled with commander units only, common units only, or a set up based on synergistic affinities, you are free to create handmade teams to conquer the land. Create teams, deploy them, and watch as your custom-crafted teams destroy the enemy!
Squad Positioning on the Map
In VenusBlood HOLLOW, you can place your units on important chokepoints to play defensively, or you can go all-out and send multiple squads to the enemy base and capture it by force! Do you have what it takes to command your forces and lead them to victory with a tactical mind and strategic skills?
Optimizing Units
You can customize your units in various ways! Raise them, assign them to a squad, give them equipment, and bring them with you into battle! You can also assign titles to soldiers that you hire, which will allow the unit to learn skills that they would not have learned otherwise. Try putting together a unique squad comprised of only your favorite units and watch as they decimate the enemy forces!
Internal Administration
Internal administration is an important part of waging war as well! Your internal administration parameters influence your generation of food, magic, Anima (required to recruit units) and gold, as well as the effectiveness of your military and medicine. Logistics are important in a war, too!
Awakening System
You can choose to "awaken" a captured Dark Lord to make them loyal to you and your cause. Once a Dark Lord is fully awakened, both their outward appearance and personality will change. Will you leave the captured Dark Lords the way they are? Or will you break their will to awaken their new potential?
Multiple Endings
Depending on the decisions you make throughout the game, how the story progresses will change. Do you seek chaos and evil, or justice and nobility? Choose wisely, for they will influence the ending you get. Both the Law and Chaos routes have unique endings, as well as sub-endings! Will you agree with Sylvia’s method and seek a more peaceful means of revolutionizing the Empire? Or will you give in to your desires and take a darker path of destruction to fulfill your ambitions...
Difficulty Modes & Replayability
Multiple difficulty settings offer a wide range of gameplay options. For those who want to skip the gameplay and just enjoy the story, use the easy mode's "Win Skip" function to skip battles or even entire maps altogether. Hardcore fans, use the New Game Plus mode that allows you to carry over progress from your previous run and challenge the newly unlocked higher difficulty levels for a more challenging experience! In fact, if story isn't really your thing, there is also a battle royale mode available after clearing the game that cuts all story content!
Patch Notes
[Ver.1.051]
##############################
[Ver.1.05]
・Sometimes the data for a unit that has been removed from your army will be left behind and cause errors to happen. This bug has been fixed.
・A bug where Charm attacks sometimes would not work properly has been fixed.
・A minor visual bug where the dragon priest's hair colour was different on the MAP compared to the unit screen has been fixed.
・A few tactical skills functioned differently from their descriptions. This disparity has been fixed (Goddess Iris and other units)
・If the enemy army has multiple units with Group Heal, the amount of healing they receive can sometimes be calculated wrongly. This has been fixed.
・As there are 2 titles called 'Tidal', the title in the Sea tactica has been changed.(Eng:Stream /CN:水流的)
・Sometimes the BGM that should play during boss fights doesn't work as intended due to how the enemy divisions are deployed. This has been fixed.
・A mistake in skill explanation in the tutorial has been fixed.
(Due to Wraith effect, continuous damage is reduced to 25% → continuous healing is reduced to 25%)
・In the English version, the Key of Destiny had a recruitment limit of 42. This was not intended and has been fixed.
・In the Chinese version, a few skill descriptions have been fixed.
・In Deus Mode Stage 8, there was a specific enemy division that followed a different set of AI rules in regards to targeting allied units.
This is not intentional, and has been fixed so that their targeting AI now falls in line with existing enemy divisions. (As a result of changes made, the leader of that squad is now Lucina instead of the Career Kobold)
・Absolute Cure sometimes would not work properly if the negative status effect was applied via a Tactical Skill at the very beginning of the battle. This bug has been fixed.
・A bug has been fixed where sometimes, when determining rewards for a battle in the background, an error would occur.
##############################
[Ver.1.04]
・When a heroine is awakened, the pop up message will display program language. This has been fixed (JP version)
・Fixed a bug where you can no longer delete the words written in the search bar for units.
・Fixed a bug where the tactical skills that target entire batallions would have their effects end halfway through.
・After Tsubaki leaves during a specific event, a bug may occur where you are unable to use her in a squad after entering New Game +. This has been fixed.
・Fixed a bug where Fairy Liese's CGs may not register properly in the Extras menu after being unlocked.
・Fixed a bug where the skill 'Strat Barrier' was not functioning properly.
・When choosing Race-limited mode, instead of entire squads, only units that are not part of the chosen race will be removed from your divisions, equipment included.
・Under very specific circumstances, certain characters changing forms will cause the game to crash. This bug has been fixed.
(If the unit is not in a fixed form for New Game +, and you bring Awakened Sylvia into the law route, for example)
・Fixed a bug where there was an enemy base that could not be invaded from the Stygian Sludge on Ishta's SRPG map Stage.
##############################
[Ver.1.03]
・A few units have had their status parameters changed. (Onmyouji, Ghoul, Spirit, Nosferatu, Skeleton, Alraune, Slime lady, Minotaur, Harpy, Griffon, Ether Blade, Sea Serpent, Magma Serpent, Gust Serpent)
・A few skills have had their descriptions fixed (En Ver.)
・Some of the tutorial text has been fixed (CN Ver.)
・A bug that occurs during race limited mode in which certain units in a squad were not appearing on the equipment menu has been fixed.
##############################
[Ver.1.02]
・Deus Mode Stage 10 for Thanatos Difficulty has been added to the game.
・Certain commander units weren't working properly after viewing certain form change scenes (Tsubame & Fallen Angel Luseli). This has been fixed.
・Certain units and equipment have undergone further balance changes (King of Cuisine Apron/Youthful Loki).
・On the highest difficulty, you will gain an extra bonus of 3 Law and 3 Chaos points.
・Certain damage parameters were not applying correctly during battle (Wraith race units and explosion damage). This has been fixed.
・Certain Standing Portraits during the story scenes were not showing properly. This has been fixed.
・A few units have had their status parameters changed. (Aurgelmir, Phantom, Seraph)
##############################
[Ver.1.01]
・The title "Sword Stop" was displaying incorrect parameters, and would cause an error when selected. This has been fixed.
・Elza's Tactical Skill "Schwarzhorn" was displaying incorrect parameters, and sometimes caused a crash. This has been fixed.
・A few guest units have had their growth parameter increased.
・A few pieces of equipment have had their skills changed (Crimson Heart, Holy Tree Blade, Dark Priest's Robe)
・Other small bugs and such have also been addressed.
##############################
[Ver.1.05]
・Sometimes the data for a unit that has been removed from your army will be left behind and cause errors to happen. This bug has been fixed.
・A bug where Charm attacks sometimes would not work properly has been fixed.
・A minor visual bug where the dragon priest's hair colour was different on the MAP compared to the unit screen has been fixed.
・A few tactical skills functioned differently from their descriptions. This disparity has been fixed (Goddess Iris and other units)
・If the enemy army has multiple units with Group Heal, the amount of healing they receive can sometimes be calculated wrongly. This has been fixed.
・As there are 2 titles called 'Tidal', the title in the Sea tactica has been changed.(Eng:Stream /CN:水流的)
・Sometimes the BGM that should play during boss fights doesn't work as intended due to how the enemy divisions are deployed. This has been fixed.
・A mistake in skill explanation in the tutorial has been fixed.
(Due to Wraith effect, continuous damage is reduced to 25% → continuous healing is reduced to 25%)
・In the English version, the Key of Destiny had a recruitment limit of 42. This was not intended and has been fixed.
・In the Chinese version, a few skill descriptions have been fixed.
・In Deus Mode Stage 8, there was a specific enemy division that followed a different set of AI rules in regards to targeting allied units.
This is not intentional, and has been fixed so that their targeting AI now falls in line with existing enemy divisions. (As a result of changes made, the leader of that squad is now Lucina instead of the Career Kobold)
・Absolute Cure sometimes would not work properly if the negative status effect was applied via a Tactical Skill at the very beginning of the battle. This bug has been fixed.
・A bug has been fixed where sometimes, when determining rewards for a battle in the background, an error would occur.
##############################
[Ver.1.04]
・When a heroine is awakened, the pop up message will display program language. This has been fixed (JP version)
・Fixed a bug where you can no longer delete the words written in the search bar for units.
・Fixed a bug where the tactical skills that target entire batallions would have their effects end halfway through.
・After Tsubaki leaves during a specific event, a bug may occur where you are unable to use her in a squad after entering New Game +. This has been fixed.
・Fixed a bug where Fairy Liese's CGs may not register properly in the Extras menu after being unlocked.
・Fixed a bug where the skill 'Strat Barrier' was not functioning properly.
・When choosing Race-limited mode, instead of entire squads, only units that are not part of the chosen race will be removed from your divisions, equipment included.
・Under very specific circumstances, certain characters changing forms will cause the game to crash. This bug has been fixed.
(If the unit is not in a fixed form for New Game +, and you bring Awakened Sylvia into the law route, for example)
・Fixed a bug where there was an enemy base that could not be invaded from the Stygian Sludge on Ishta's SRPG map Stage.
##############################
[Ver.1.03]
・A few units have had their status parameters changed. (Onmyouji, Ghoul, Spirit, Nosferatu, Skeleton, Alraune, Slime lady, Minotaur, Harpy, Griffon, Ether Blade, Sea Serpent, Magma Serpent, Gust Serpent)
・A few skills have had their descriptions fixed (En Ver.)
・Some of the tutorial text has been fixed (CN Ver.)
・A bug that occurs during race limited mode in which certain units in a squad were not appearing on the equipment menu has been fixed.
##############################
[Ver.1.02]
・Deus Mode Stage 10 for Thanatos Difficulty has been added to the game.
・Certain commander units weren't working properly after viewing certain form change scenes (Tsubame & Fallen Angel Luseli). This has been fixed.
・Certain units and equipment have undergone further balance changes (King of Cuisine Apron/Youthful Loki).
・On the highest difficulty, you will gain an extra bonus of 3 Law and 3 Chaos points.
・Certain damage parameters were not applying correctly during battle (Wraith race units and explosion damage). This has been fixed.
・Certain Standing Portraits during the story scenes were not showing properly. This has been fixed.
・A few units have had their status parameters changed. (Aurgelmir, Phantom, Seraph)
##############################
[Ver.1.01]
・The title "Sword Stop" was displaying incorrect parameters, and would cause an error when selected. This has been fixed.
・Elza's Tactical Skill "Schwarzhorn" was displaying incorrect parameters, and sometimes caused a crash. This has been fixed.
・A few guest units have had their growth parameter increased.
・A few pieces of equipment have had their skills changed (Crimson Heart, Holy Tree Blade, Dark Priest's Robe)
・Other small bugs and such have also been addressed.
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