SweetSprite - Forest of the Abyss 2 Ver.3.3.10 Final + Walkthrough + Full Gallery Unlocked (eng)
Manual Translation + Edited DeepL MTL
Product summary
Finally presenting the sequel game to our huge hit free game
"Forest of the Abyss", that recorded total 60,000 downloads!
CGs, animations and game systems have evolved without
losing any popular situations from the previous one!
Please enjoy this sequel work that has been developed
by many many creators over 2 years!
* The main themes are restraint and forced orgasm!!
Arl* takes a walk around a forest in an unfamiliar region.
She finds easy-to-understand symbol encounter worms
crawling around there, a nice location for Bad End RTA (?).
Vines, tentacles and even spider webs come to bind her up
and then Arl*-chan is forced to cum in a lot of restraint animations.
* Hardships with unique status effects
Status effects like aphrodisiac, acute pain, orgasm, bad smell etc.
are employed. For example, she gets orgasm and unable to take
action for several turns when she's put under the effect of aphrodisiac
three times, and 'restrained by vore' situation gets worse
turn by turn toward 'whole body vored' state (inescapable).
* Tough but satisfying game system
This game employs a unique growing system where you collect
materials to generate weapons and unlock magic and sword
moves attached to corresponding weapons.
In response to level increase, shops change their commodities.
The key job of this game "Fencer" is a must-get, though
this game won't require any strategy of you to some extent.
* Thank you very much for "Let's Play" video uploads of the previous work!
When it comes to offensive expressions, however, there were many
videos deleted due to the administration policy. So we include
"mild expression mode" that won't violate YouTube's policy
(grotesque expressions are not omitted)!
* This game contains expressions of brown fluid, but it is just mud.
But still there are expressions of piss. Please be warned.
Walkthrough
It's easy to get to level 3 with a walk. Practice using magic more and more. Practice using magic as much as possible, and look for weaknesses.
Pick apples from the tree in front of you, and move the screen repeatedly to get five apples in about a minute.
Don't forget to take the wristbands from the bed and equip them. If you don't equip it, you'll be hit first by the enemy for a while.
Commercial City of Tanah Oro
You can get 20 apples by exploring the town and the neighborhood a bit more. Give them to the mage lady in the warehouse, then take them to the traveler in a foreign country (the house in the northeast) to get the job Mage. (Rods can be equipped.)
If you save up 3,000G by selling various items, you can get the job Healer at the church. (Can be equipped with a staff)
You can get the job of Healer at the church by selling various things and saving 3000G. (You can equip a staff.) ・When you adjust your armor and reach the middle of the traveler's forest, warp back and sell some things (preferably only apples) to buy a fire rod.
Forest of Ordeal
You can use this forest from the beginning, and the experience value is high.
The higher the level, the higher the escape rate and the harder it is to defeat. The glove can be exchanged for 10,000 slot coins at the tavern. The higher the level, the higher the escape rate.
If you have a chorus flower attack, you can wipe out the chorus flower with 8 LP. The mysterious scoring puyos that appear rarely will give you 100 LP. Don't be discouraged if it escapes.
Traveler's Forest
Be sure to get the map at the bottom after entering.
It is ideal to learn Empower for bosses such as Worm. Make a habit of using items to recover HP while stacking.
The green stone monument will take you back to the starting point. The green stone monument allows you to return to the starting point. If you feel stuck, return to the starting point and sell items to improve your equipment.
If you have a Judgement, you can reduce the number of puyos even at a low level. It's hard to kill them with one shot even if you learn the Storm-type.
Don't try to fight the plants that appear in the latter half of the game if your level is low. Fire is their weakness.
The target level to reach the dryads is 16. the symbol encounters are vicious, so avoid them with all your might, or save every time you defeat one symbol to reduce the number and make it easier to avoid them.
After defeating them, use the warp to return to Tanah Oro to adjust your condition, then use the warp to return to the monument.
If you don't have enough levels, you can raise your level while searching for the missing people. (The gatekeeper in the southeast will tell you how many people are left in distress.
Mercator Road, Zipangu Town, South Coal Mine
Avoid fighting the boss in Mercator Forest and collect materials lightly. Avoid
Don't forget to examine the magic circle and stone monument.
Zipangu Town, which is located on the east side of the road, is not very useful at the beginning of the game, but it will be your village until the end.
When you try to cross the bridge to the coal mine in the south, you will encounter Shezo. Not very strong.
Be careful of the poisonous swamp in the cave, as the amount of HP loss is very high. Be careful of the poisonous swamp in the cave, as the amount of HP loss is quite high. (If you proceed as you would in other games, you will die quite quickly.
Coal Mining City Juki
After receiving a quest from the uncle at the iron smelter, collect 70 shale at the mining station in the eastern coal mine (on the right).
Return to Tanah Oro and go to the brick shop in the large market (at the back on the right) and have them fire bricks, then give them to the uncle in Juki to start the ironworks. Don't smelt it yet, but keep the iron ore.
Talk to the tavern master and accept the quest.
The plum specialties and pickaxe events are not related to the main story, so you can leave them for later.
Akyuu Mine - Akyuu Mine Underground Passage
Enter the cave on the way instead of going up the Akyuu Mine. The enemies are strong.
It's easier to explore if you get the White Staff and learn to use the light. You can proceed without it, but it's hard.
The shortest route is to ignore the ladder, go straight, go to the ladder on the left, turn left, turn right and go straight.
Don't force the dragons.
Sedaimura, Mori no Ichiba, Iwayama Farm
Move to the southwest part of the ranch to start the mission. Talk to Mr. Iwadeyama and defeat the rogue in the back road to unlock the weed puller.
The only difference between cows and sheep is the quality of the weeds and the reward for completing 100 weeds. The only difference between cows and sheep is the quality of the weed and the reward for completing 100 weeds.
The sheep will get the strongest knife only at the beginning. The balance of the game is upset. (After that, you get the medium gem)
If you remove 5 cows, you will get beef thighs for now, so get the 5 you need to progress in the game, and have them processed into dried meat at a stall in the Du Market.
To the northwest of the forest market, there is a libra path and a magic circle at the bottom. Return to Juki from there.
Juki Weaponsmithing - Climbing the Akyuu Mine
After giving the dried meat to the tavern and completing the quest, talk to the old hooded man and go to Tanaoro for XO Momo sake.
After completing the quest, talk to the old hooded man and go to Tanaro for XO Momochi Wine. Back to Juki.
Give the alcohol to the old man and listen to his sermon to get the job Fencer. (Knives can be equipped)
If you change jobs and talk to the lady at the blacksmith, you'll get the Gauntlet. (You can equip a thin sword when you're a fencer.)
Buy the Feather Fleurette at Tanah Oro, equip it, learn the Wind Slash, and go to the blacksmith again. Go to the blacksmith again to unlock weapon manufacturing.
If you have a knife or a slender sword equipped, you can cut the ivy in the Akyuu Mine and continue on.
Defeat the giant spider Anchovoot, and read the diary in the laboratory after you reach the top.
Forest of the Saints
The forest of saints. (You can proceed to the event even if you ignore the forest.) Challenge it only when you have enough energy.
The tree at the far end increases Judgement's level, and is compatible with LV50, LV75, and LV100.
Forest of Sap
The Witch's House on the upper right is where you'll meet the Witch. It's quite strong, so plan your strategy before challenging it. (Empower and Judgement are effective to reduce the number of small fish.) If it takes too long, it will use Meteor, which is dangerous.
If you touch the sap symbol in the sap forest, you will end up in a bad situation. There is an avoidance accessory in the previous village.
Around the autonomous city of Metus, Bandit Forest, Bandit House, Cave of Impurity
If you talk to the grandmother in front of the grave and the traveler in Metus, an event will occur when you return by m-magic circle, and you will get the job Seeker. (You can equip a knife.)
After obtaining the Seeker, you can enter the Bandit Forest. If you get the Seeker, you can enter the Bandit Forest, but the rogue will chase you if you get within five squares of it.
If you don't stop at the Forest of the Saints, you'll start struggling because you don't have enough levels and skills. It's time to think about weapon creation, skill acquisition, and money management.
It's easy to earn money by marathoning apples in the early stages and by using slots in the middle and later stages. The game can be played normally only when you have a lot of money.
The save points may be far away, and you may be killed by small fry if you try too hard. When fighting, always consider the option to run and use items sparingly.
If you proceed to the Cave of Impurity with a Seeker, you will be forced to fight, and if you lose, you will get an exclusive bad ending.
Chapter 2 - Abandoned Mine
All enemies can run away. Just run away. You can come back later, so ignore the treasure chests.
Of course, the poison swamp will kill you instantly. Steam kills you instantly. Only the ground with cracks is judged.
Even if you escape from a forced battle, the buzzard will remain a target until its symbol becomes translucent, so take a breath and make sure it's translucent before passing it. If you're in a place where you can't avoid them, stop and let them fight on purpose, run away, and then flee when they become translucent.
Forest of Light
The worm's movements are troublesome, so look at the map carefully.
If you don't check the stakes, the quest won't progress.
The accident rate is high when multiple miscellaneous enemies appear, so don't try to fight them and run away.
Many rook worms will start moving when you light the magic ball, and some will repeatedly pause, so the best way to escape is to run past them the moment they stop.
The red monster is called Kurenai no Buta-san.
Bandit's hiding place
The two lightly armored baddies on the right side of the Bandit House entrance can be defeated, so defeat them.
They will chase you around the hideaway, but if you approach the stone monument to the right of the hideaway entrance, they will stop chasing you. It's easier if you get used to moving with the mouse.
The key is always dropped in the vicinity. Use the cheese in the jar in places where rats are likely to be hiding.
You can't talk through the fence of the door. You can't talk through the fence of the door, but you can talk to the person trapped inside if it's not a door.
The last key can be obtained by defeating the one sitting at the far end.
Forest of the Water Moon
After examining the blue magic circle that appears thinly in the basement, talk to Satan and the event will proceed.
Don't forget to save your game, because you'll enter the second Shezo battle right after you warp in the magic circle. He is quite strong.
The one with the most useful tools at this point is the traveler merchant in Juki.
The most useful tool at this point is the traveling merchant in Juki. This is not valid in a rematch.
If you lose to a boss who has a habit of doing this, you can use it to increase the selection of rings in the previous village.
When you reach the edge of the lake, you will return to your home and get the job Swimmer. You can warp back to the edge of the lake with the stone monument.
Be sure to equip the Electric Resistance Vest as it is vulnerable to lightning. The Diver's Knife can cut through jellyfish.
If you have completed more than 75 missions, you can get the equipment in a hidden map that can be accessed from the basement of the Lake of the Water Moon. There is a hidden staircase behind a large rock.
There is a hidden staircase behind a large rock. ・The ice guardian will put you on ice, so be prepared.
The boss's sap is also troublesome, so be prepared.
Chapter 3
There is a low probability that a customer will appear at the coffee shop when you enter, so keep going in and out (there are two customers outside the story).
In the church, there is a boss that has an instant death pattern even if the level is high, so be prepared.
The first half of Magus Absorb is an impossible game if you proceed with anyone other than a fencer. There is a bad ending. There is a bad end. The boss is a strong enemy, but you can take countermeasures.
The worm in the Swallowing Forest will attack you even if there is a difference in height, so guide it so that it doesn't come next to you and run through.
You don't have to fight against Shezo, but if you want a high-powered fine sword, try your best to defeat him. You can get it later.
The last dungeon can be quite a struggle if you don't have the right armor, but the experience is high. Higher-ranked scoring puyos also appear rarely. If you just want to collect items, use Seeker.
After the last boss
The 90 trials in the depths of the Dark Green Forest are the number of missions completed. Defeating the last boss is also a requirement. The hardest part is the three accessories. Satan will take care of generating them.
You can get a map of the labyrinth by going through the scenario with a part-time job at a coffee shop.
When you have the map, you are in the most advanced state in the game, and you can do various things.
Warps will appear inside the Momo Momo Store, the Iwayama Farm, the Wavelength Laboratory, and the deepest part of the Water Moon Lake.
A mayor will appear in an unoccupied house in the mining city of Juki, allowing you to buy and sell jewelry. You can buy them at a discount at Merchant.
Ask Satan about the map and the scenario will progress. This is a clue to the labyrinth.
A rematch with the Witch becomes possible. There is a low chance that Shezo and the Witch will drop a grimoire when you fight them again.
Pick apples from the tree in front of you, and move the screen repeatedly to get five apples in about a minute.
Don't forget to take the wristbands from the bed and equip them. If you don't equip it, you'll be hit first by the enemy for a while.
Commercial City of Tanah Oro
You can get 20 apples by exploring the town and the neighborhood a bit more. Give them to the mage lady in the warehouse, then take them to the traveler in a foreign country (the house in the northeast) to get the job Mage. (Rods can be equipped.)
If you save up 3,000G by selling various items, you can get the job Healer at the church. (Can be equipped with a staff)
You can get the job of Healer at the church by selling various things and saving 3000G. (You can equip a staff.) ・When you adjust your armor and reach the middle of the traveler's forest, warp back and sell some things (preferably only apples) to buy a fire rod.
Forest of Ordeal
You can use this forest from the beginning, and the experience value is high.
The higher the level, the higher the escape rate and the harder it is to defeat. The glove can be exchanged for 10,000 slot coins at the tavern. The higher the level, the higher the escape rate.
If you have a chorus flower attack, you can wipe out the chorus flower with 8 LP. The mysterious scoring puyos that appear rarely will give you 100 LP. Don't be discouraged if it escapes.
Traveler's Forest
Be sure to get the map at the bottom after entering.
It is ideal to learn Empower for bosses such as Worm. Make a habit of using items to recover HP while stacking.
The green stone monument will take you back to the starting point. The green stone monument allows you to return to the starting point. If you feel stuck, return to the starting point and sell items to improve your equipment.
If you have a Judgement, you can reduce the number of puyos even at a low level. It's hard to kill them with one shot even if you learn the Storm-type.
Don't try to fight the plants that appear in the latter half of the game if your level is low. Fire is their weakness.
The target level to reach the dryads is 16. the symbol encounters are vicious, so avoid them with all your might, or save every time you defeat one symbol to reduce the number and make it easier to avoid them.
After defeating them, use the warp to return to Tanah Oro to adjust your condition, then use the warp to return to the monument.
If you don't have enough levels, you can raise your level while searching for the missing people. (The gatekeeper in the southeast will tell you how many people are left in distress.
Mercator Road, Zipangu Town, South Coal Mine
Avoid fighting the boss in Mercator Forest and collect materials lightly. Avoid
Don't forget to examine the magic circle and stone monument.
Zipangu Town, which is located on the east side of the road, is not very useful at the beginning of the game, but it will be your village until the end.
When you try to cross the bridge to the coal mine in the south, you will encounter Shezo. Not very strong.
Be careful of the poisonous swamp in the cave, as the amount of HP loss is very high. Be careful of the poisonous swamp in the cave, as the amount of HP loss is quite high. (If you proceed as you would in other games, you will die quite quickly.
Coal Mining City Juki
After receiving a quest from the uncle at the iron smelter, collect 70 shale at the mining station in the eastern coal mine (on the right).
Return to Tanah Oro and go to the brick shop in the large market (at the back on the right) and have them fire bricks, then give them to the uncle in Juki to start the ironworks. Don't smelt it yet, but keep the iron ore.
Talk to the tavern master and accept the quest.
The plum specialties and pickaxe events are not related to the main story, so you can leave them for later.
Akyuu Mine - Akyuu Mine Underground Passage
Enter the cave on the way instead of going up the Akyuu Mine. The enemies are strong.
It's easier to explore if you get the White Staff and learn to use the light. You can proceed without it, but it's hard.
The shortest route is to ignore the ladder, go straight, go to the ladder on the left, turn left, turn right and go straight.
Don't force the dragons.
Sedaimura, Mori no Ichiba, Iwayama Farm
Move to the southwest part of the ranch to start the mission. Talk to Mr. Iwadeyama and defeat the rogue in the back road to unlock the weed puller.
The only difference between cows and sheep is the quality of the weeds and the reward for completing 100 weeds. The only difference between cows and sheep is the quality of the weed and the reward for completing 100 weeds.
The sheep will get the strongest knife only at the beginning. The balance of the game is upset. (After that, you get the medium gem)
If you remove 5 cows, you will get beef thighs for now, so get the 5 you need to progress in the game, and have them processed into dried meat at a stall in the Du Market.
To the northwest of the forest market, there is a libra path and a magic circle at the bottom. Return to Juki from there.
Juki Weaponsmithing - Climbing the Akyuu Mine
After giving the dried meat to the tavern and completing the quest, talk to the old hooded man and go to Tanaoro for XO Momo sake.
After completing the quest, talk to the old hooded man and go to Tanaro for XO Momochi Wine. Back to Juki.
Give the alcohol to the old man and listen to his sermon to get the job Fencer. (Knives can be equipped)
If you change jobs and talk to the lady at the blacksmith, you'll get the Gauntlet. (You can equip a thin sword when you're a fencer.)
Buy the Feather Fleurette at Tanah Oro, equip it, learn the Wind Slash, and go to the blacksmith again. Go to the blacksmith again to unlock weapon manufacturing.
If you have a knife or a slender sword equipped, you can cut the ivy in the Akyuu Mine and continue on.
Defeat the giant spider Anchovoot, and read the diary in the laboratory after you reach the top.
Forest of the Saints
The forest of saints. (You can proceed to the event even if you ignore the forest.) Challenge it only when you have enough energy.
The tree at the far end increases Judgement's level, and is compatible with LV50, LV75, and LV100.
Forest of Sap
The Witch's House on the upper right is where you'll meet the Witch. It's quite strong, so plan your strategy before challenging it. (Empower and Judgement are effective to reduce the number of small fish.) If it takes too long, it will use Meteor, which is dangerous.
If you touch the sap symbol in the sap forest, you will end up in a bad situation. There is an avoidance accessory in the previous village.
Around the autonomous city of Metus, Bandit Forest, Bandit House, Cave of Impurity
If you talk to the grandmother in front of the grave and the traveler in Metus, an event will occur when you return by m-magic circle, and you will get the job Seeker. (You can equip a knife.)
After obtaining the Seeker, you can enter the Bandit Forest. If you get the Seeker, you can enter the Bandit Forest, but the rogue will chase you if you get within five squares of it.
If you don't stop at the Forest of the Saints, you'll start struggling because you don't have enough levels and skills. It's time to think about weapon creation, skill acquisition, and money management.
It's easy to earn money by marathoning apples in the early stages and by using slots in the middle and later stages. The game can be played normally only when you have a lot of money.
The save points may be far away, and you may be killed by small fry if you try too hard. When fighting, always consider the option to run and use items sparingly.
If you proceed to the Cave of Impurity with a Seeker, you will be forced to fight, and if you lose, you will get an exclusive bad ending.
Chapter 2 - Abandoned Mine
All enemies can run away. Just run away. You can come back later, so ignore the treasure chests.
Of course, the poison swamp will kill you instantly. Steam kills you instantly. Only the ground with cracks is judged.
Even if you escape from a forced battle, the buzzard will remain a target until its symbol becomes translucent, so take a breath and make sure it's translucent before passing it. If you're in a place where you can't avoid them, stop and let them fight on purpose, run away, and then flee when they become translucent.
Forest of Light
The worm's movements are troublesome, so look at the map carefully.
If you don't check the stakes, the quest won't progress.
The accident rate is high when multiple miscellaneous enemies appear, so don't try to fight them and run away.
Many rook worms will start moving when you light the magic ball, and some will repeatedly pause, so the best way to escape is to run past them the moment they stop.
The red monster is called Kurenai no Buta-san.
Bandit's hiding place
The two lightly armored baddies on the right side of the Bandit House entrance can be defeated, so defeat them.
They will chase you around the hideaway, but if you approach the stone monument to the right of the hideaway entrance, they will stop chasing you. It's easier if you get used to moving with the mouse.
The key is always dropped in the vicinity. Use the cheese in the jar in places where rats are likely to be hiding.
You can't talk through the fence of the door. You can't talk through the fence of the door, but you can talk to the person trapped inside if it's not a door.
The last key can be obtained by defeating the one sitting at the far end.
Forest of the Water Moon
After examining the blue magic circle that appears thinly in the basement, talk to Satan and the event will proceed.
Don't forget to save your game, because you'll enter the second Shezo battle right after you warp in the magic circle. He is quite strong.
The one with the most useful tools at this point is the traveler merchant in Juki.
The most useful tool at this point is the traveling merchant in Juki. This is not valid in a rematch.
If you lose to a boss who has a habit of doing this, you can use it to increase the selection of rings in the previous village.
When you reach the edge of the lake, you will return to your home and get the job Swimmer. You can warp back to the edge of the lake with the stone monument.
Be sure to equip the Electric Resistance Vest as it is vulnerable to lightning. The Diver's Knife can cut through jellyfish.
If you have completed more than 75 missions, you can get the equipment in a hidden map that can be accessed from the basement of the Lake of the Water Moon. There is a hidden staircase behind a large rock.
There is a hidden staircase behind a large rock. ・The ice guardian will put you on ice, so be prepared.
The boss's sap is also troublesome, so be prepared.
Chapter 3
There is a low probability that a customer will appear at the coffee shop when you enter, so keep going in and out (there are two customers outside the story).
In the church, there is a boss that has an instant death pattern even if the level is high, so be prepared.
The first half of Magus Absorb is an impossible game if you proceed with anyone other than a fencer. There is a bad ending. There is a bad end. The boss is a strong enemy, but you can take countermeasures.
The worm in the Swallowing Forest will attack you even if there is a difference in height, so guide it so that it doesn't come next to you and run through.
You don't have to fight against Shezo, but if you want a high-powered fine sword, try your best to defeat him. You can get it later.
The last dungeon can be quite a struggle if you don't have the right armor, but the experience is high. Higher-ranked scoring puyos also appear rarely. If you just want to collect items, use Seeker.
After the last boss
The 90 trials in the depths of the Dark Green Forest are the number of missions completed. Defeating the last boss is also a requirement. The hardest part is the three accessories. Satan will take care of generating them.
You can get a map of the labyrinth by going through the scenario with a part-time job at a coffee shop.
When you have the map, you are in the most advanced state in the game, and you can do various things.
Warps will appear inside the Momo Momo Store, the Iwayama Farm, the Wavelength Laboratory, and the deepest part of the Water Moon Lake.
A mayor will appear in an unoccupied house in the mining city of Juki, allowing you to buy and sell jewelry. You can buy them at a discount at Merchant.
Ask Satan about the map and the scenario will progress. This is a clue to the labyrinth.
A rematch with the Witch becomes possible. There is a low chance that Shezo and the Witch will drop a grimoire when you fight them again.
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